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de_aa_pipeline
   
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13.381 MB
13 Jul, 2013 @ 2:37am
21 Jul, 2013 @ 1:10pm
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de_aa_pipeline

In 1 collection by PoiPoi
AAO-Maps
3 items
Description
Here is the classical America's Army PIPELINE map.

- originally a gijoe92's css map -


I hope you like it.




external mirror[csgo.gamebanana.com]
18 Comments
Skribs 3 Feb, 2018 @ 4:47pm 
PoiPoi, you have 2 CS maps and 1 DE map from AA. Have you considered doing DE_Weapons_Cache? That could be amazing.
Skribs 3 Feb, 2018 @ 4:44pm 
Loved this as an AA map. A tad big for a CS map, but still brings back some fantastic memories.
Pickle Rick 9 Nov, 2013 @ 7:38pm 
Good map but the sections seem a little big compared to the AA version. Missing map section descriptions (top left above radar) which is really useful to team set up. Pretty good.
Storm_at_Sea 1 Aug, 2013 @ 10:35am 
Nice looking map, I got it for arms race, which won't play out very fun on this map. I'll hang on to it for other play modes, but for arms race, the map is so spread out, I can spend minutes before I run into an enemy if I've respawned, that's a lot of dead time on a mode that's usually fast paced. It may have gone better if player/bots were restricted access to the building and just played in the outside area so they can't be so far apart-? Is demolition possible on this map? :headcrab:
Macresco 25 Jul, 2013 @ 5:53am 
@Cadaverous Coyote. Play some deathmatch on Nuke against bots. After 2 minutes you go down to B bombsite and check the door. there will be 2 free kills there. and that's from official mapmakers.
🅷🅴🆇🅰 22 Jul, 2013 @ 9:09am 
Best AAO map and one of the best map designs ever :]
Cadaverous Coyote 21 Jul, 2013 @ 5:12am 
This is very fun and well made, but there's one glaring oversight in this otherwise fantastic map. CT Bots spawning at bombsite A which try to take the window out of the office and along the pipe will get stuck on the table. While spectating a bots only game three were stuck at once, and I've seen multiple bots at one time stay stuck until almost two minutes into the round. These are the kind of issues that ought to be ironed out in the first few versions.
godmode 19 Jul, 2013 @ 7:07pm 
This brings back SO many memories. Thank you!
Rock$tard 19 Jul, 2013 @ 5:29am 
You Legend.
np 18 Jul, 2013 @ 8:35pm 
Door should be able to stop while opening.
And it will be better if you do some improvements on lighting.
-SunAngle is too low
-Ambient should be brighter
-Hallway should be brighter