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Good point, anyway, I'll try and fix the food crate issue(s) in one of the next patches.
If your issue is different, please explain or upload a screenshot, @RamsesV.
- big structures (2x2 tiles), of which the tile you clicked on becomes becomes the "top" tile of the structure; e.g. if you place a Gristmill, clicking on tile 4,10, the Gristmill will occupy the tiles 4,10 + 4,11 + 5,10 + 5,11
- and units/decor, which will only have the handle at the position you clicked; unit and decor handles, however, are usually at their bottom/feet, so the unit/decor might appear to be "above" the position you clicked.
What you described sounds more extreme, however... I could imagine something like this happening with conflicting elevation levels, but that's just a guess. Maybe you could upload a screenshot?