Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

219 ratings
DeI - Dynamic Combat Speed
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, Battle
File Size
Posted
Updated
265.778 KB
27 Dec, 2018 @ 12:31pm
15 Nov, 2024 @ 3:02pm
16 Change Notes ( view )

Subscribe to download
DeI - Dynamic Combat Speed

Description
Hi,

This is the offical DeI 1.3.4 submod for dynamic combat speed

Changes:
-increased weapon damage by 40%
-increased move, run and chargé speed for all units
-due to higher damage, more kill animations will trigger

Combat speed very close to vanilla.

More versions here:

http://www.twcenter.net/forums/showthread.php?668061-Official-Submod-Faster-Slower-Battles

Mod Links

[www.patreon.com]

Various Official Submods can be found in the DeI Submod Collection

Our Discord group can be found here: Join Discord![discord.gg]

Our new Youtube channel with guides/tutorials: Youtube

Our Facebook[www.facebook.com] with sneak peaks and previews!

Our Instagram[www.instagram.com]
113 Comments
kam2150  [author] 4 Mar @ 1:34pm 
All submods go before the main mod.
Satiro Volante 4 Mar @ 9:43am 
should this be loaded before or after DEI? in the mod manager load order?
kam2150  [author] 11 Dec, 2024 @ 1:09pm 
Correct :)
AmbitiousRam 11 Dec, 2024 @ 6:25am 
Would putting the individual combat speed mods for movement and kills together basically be this but slightly slower, in between this and base DEI?
kam2150  [author] 15 Nov, 2024 @ 3:02pm 
Updated for DeI 1.3.4.
kam2150  [author] 7 Nov, 2024 @ 5:19am 
On in that mod its intentional but I haven't worked on it myself. I just advised creator on how certain things work in-game.
Spicyfriedrice2 7 Nov, 2024 @ 4:59am 
i havent try this one. i already have one of your mod. its called ( DEI,realistic charge,speed and mass) but my heavy unit still move really slow when charging . its like 0.5x video speed.
kam2150  [author] 7 Nov, 2024 @ 1:35am 
Yes, granted in base DeI charge speed is lower as intended, since chasing routing guys gives unit infinite charge phase. If heavy infantry would outrun routing light infantry, then there is no need to use cavalry or lighter units for the chase. Real charges would not occur with people sprinting anyway, but in games we are stuck with more Hollywood approach to charges.
Spicyfriedrice2 7 Nov, 2024 @ 1:25am 
hey man does yur mod increase the charge speed? all the 3 speed unit is charging in slow motion in vanilla DEI
kam2150  [author] 28 Jun, 2024 @ 2:59pm 
Standard DeI animations, we have heavily changed them to be more culture specific, so Romans have more stab-based kills, compared to Celts who have more slash-based kills.