Serious Sam Classics: Revolution

Serious Sam Classics: Revolution

113 ratings
Legend of the Beast
   
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11.391 MB
2 Jan, 2019 @ 1:51am
8 Mar, 2019 @ 12:06am
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Legend of the Beast

Description
A remake of Croteam's "Legend of the Beast" DLC for Serious Sam HD: The Second Encounter.


*****Updates*****

1. 03.01.2019 - Fixed secret items telefrag bug.

2. 03.01.2019 - Fixed bull's eye secret. Now it can be activated only once.

3. 03.01.2019 - Fixed pyramid tomb gates bug. Now they will work correctly.

4. 14.02.2019 - Fixed secret teleport on "Children of Amon-Ra" level.

5. 08.03.2019 - Fixed boss fight trigger. Now it can be activated only once.

*****Updates*****
39 Comments
Eons Of Idiocy 9 Aug, 2024 @ 9:18pm 
HOW DO YOU FIX THE NOCLIPPING ANYHOW BECAUSE IVE TRIED THE CHEAT COMMANDS TO TRY AND RESET IT IT WONT WORK LOL
JesterOfDestiny 23 Jun, 2024 @ 9:41pm 
Is that really what those DLC levels were like? Because this is awful. Not the remake itself, that is extremely well made, but there's no way that fight design came from an official Croteam map.
kirill 228 7 Sep, 2021 @ 10:01am 
А там босс хнум ли там босса нету?
Johny-sam 14 Oct, 2020 @ 10:37pm 
На втором уровне немного темновато. Небо другое стоило бы сделать
Mike Uchiha 21 Jul, 2020 @ 1:30pm 
noclipping mode and remove all palms from 3 levels scorpions dont hit me enemies stuck you miss a water secret
Neon Henchman 13 Apr, 2020 @ 1:55pm 
There's an issue when I enter the third level, where I somehow have the noclip effect, not sure if verifying the integrity of game files helped in that. Also, the Kamikazes in the fourth courtyard of level 3 die from fall damage. Then, again in the third level, I would sometime open the doors to the next courtyard, but not go in to kill the Beheadeds, only to have the door close on me and then never open again, I got stuck.

Overall though, I think it's mostly faithful to the original DLC, I do remember it being annoying, throwing enemies you don't have the artillery for or spawning Zumb'uls in your face with no time to react to their attacks.
CyberMerc 10 Jan, 2020 @ 2:45pm 
А кто в роли хнума выступает?
King of Kings 30 Aug, 2019 @ 1:53pm 
sharkcat, обнови мод пожалуйста.
Sandrious 3 Mar, 2019 @ 4:39am 
Otherwise it's fun and amazingly good addition. You should talk to the RevDevs in order to add those levels in the official map rooster. :)
Sandrious 3 Mar, 2019 @ 4:38am 
Great job. I was amazed by the accuracy of this recreation. Yet - it needs more polishing.

- On the second level, in the second yeard - the column ornametns otside the temple, are black - they are lacking light interaction. Fix it.

- The red/orange light on the second level is little too much for me, but that's personal opinion. I see some people are happy with the light as it is.

- On the third level you should check the logical conditions, which are activating and deactivating the door to the next yard. For example: I locked myself in the yard with the giant sphinx, after the door to the next yard opened and closed in mid battle. After this the door controller seems to be disabled and the door refused to reopen, which forced me to replay the level.

- And that noclipping mode... You have to find what causes it and fix it. :)

- Why I can't see those levels in cooperative? Are they only SP?