Slay the Spire

Slay the Spire

74 ratings
FutureSeer
   
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7.436 MB
3 Jan, 2019 @ 10:15pm
10 Jan, 2019 @ 11:32am
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FutureSeer

Description
Add a new character FutureSeer. He has his own cards.
Mostly his cards has no immediate effect, but it will provide a power effect in the next several turns. You need to calculate what will happen in the future and make your best choice.

Prediction: A buff on a character, and it will make effect in the future.
Tool: 0-cost cards, which is pretty useful against certain monster. There are 4 types of Tool in total. Please see preview images.

If you found bugs, or suggestions of balance, new ideas or translations, please leave me message.
I just started to make mod and this is mod is my first mod. I will continue to add more cards and more mechanisms.
Also, most of the images are found on internet. If there is copyright issues, please contact me and I will remove it ASAP.
After playing several games, I think this character is weaken than the default 3. (Maybe I am weak XD)

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I admire characters in media that calculate all things and let the story goes like they are the writer (I am not one :). I want to design a similar class and let players feel satisfied when the next several turns are well calculated. Generally, I think this is a good idea but this class is not as fun as I thought, and I do not get enough fun when I try to calculate the future. I just count number of stack of predictions instead of "calculating the future". There must be some way to make it better, and I hope you guys can bring up some good ideas or reasons why it feels bad. Maybe the whole system needs to be redesigned. I will not add too many new cards before I get some inspiration. And thanks for playing!

And I want to advertise my mod for Don't Starve: GirlFriend Mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1336518866
54 Comments
Alchyr 9 Apr, 2021 @ 3:54pm 
Hello, for those of you who wish to play this mod, I updated the 2.0 Compatibility mod to prevent crashes in the Vampire/Heart events
hornetcorset 6 Apr, 2021 @ 10:50pm 
Same issue when approaching the heart:
java.lang.NullPointerException: null
at java.io.StringReader.<init>(StringReader.java:50) ~[?:1.8.0_144]
at java.util.Scanner.<init>(Scanner.java:702) ~[?:1.8.0_144]
at com.megacrit.cardcrawl.events.RoomEventDialog.updateBodyText(RoomEventDialog.java:171) ~[?:?]
at com.megacrit.cardcrawl.events.RoomEventDialog.updateBodyText(RoomEventDialog.java:167) ~[?:?]
at com.megacrit.cardcrawl.events.beyond.SpireHeart.buttonEffect(SpireHeart.java:152) ~[desktop-1.0.jar:?]
at com.megacrit.cardcrawl.events.AbstractEvent.update(AbstractEvent.java:124) ~[?:?]
at com.megacrit.cardcrawl.events.beyond.SpireHeart.update(SpireHeart.java:124) ~[desktop-1.0.jar:?]
at com.megacrit.cardcrawl.rooms.VictoryRoom.update(VictoryRoom.java:40) ~[desktop-1.0.jar:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:871) ~[?:?]
hornetcorset 6 Apr, 2021 @ 5:15pm 
At least in English, there is no definition for what the vampires are supposed to call this character. It results in a null pointer exception, which crashes the game.
旅渚Lastcel 3 Sep, 2020 @ 10:21am 
谎言 这张卡升级后不显示“+”且仍可继续升级(无效果)。一场战斗中打出过多张 谎言 会让游戏崩溃,并且重新载入后 谎言 会被重置成未升级(暂不清楚是战斗中变化还是永久变化)。
旅渚Lastcel 29 Aug, 2020 @ 5:45am 
可能作者不会更新了,但我还是想提醒一下玩这个mod的人,这个mod跟Deck Tracker有冲突,进战斗闪退或者就进不去游戏
this mod incompatible with Deck Tracker, causing a crash
MarcusAntonius 28 Aug, 2020 @ 10:20am 
Crashes when i try to open the first fight. Diasapointing, looked interesting.
Human Player 24 Jun, 2020 @ 9:04am 
好像打不了最终boss
Gimilzor 20 Jun, 2019 @ 9:13am 
a very fun character with original gameplay.
But there is a lot of crash in game (merchants) and some cards are way too powerfull (reinforcment allow me to def each turn without playing any card after a few turn)
Rillaar 1 Jun, 2019 @ 4:37pm 
还有一点不成熟的想法,就是你还能从抽牌弃牌上下手,但具体怎么操作,我却没有头绪
Rillaar 1 Jun, 2019 @ 4:33pm 
预言BUFF可以施加在敌人身上,比如一张这样的卡:在敌人第一次行动后检定其第二次行动。若是攻击:给予自身八点格挡;若不是攻击:给予自身一层虚弱(这个是降低攻击的BUFF没错吧?)

4.我会不定期的回来看看,如果你对我的建议有什么看法,可以直接回复我。