Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I feel that the satellite mechanic is too unusable due to the high knife requirement. The cards are expensive and very inefficient at using knives. There are only a few cards to gain knives so it isn't worth it to use them for 4 damage each. For the same reason, Killing Doll is bad.
Elegance is an unnecessary keyword and should be merged with dexterity. Since the Servant's cards don't grant dexterity, this is just a small buff to smooth stone and potions of dexterity.
Vision is an unfun mechanic which requires looking up monster data to achieve what is essentially a dice roll.