Kenshi
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Martial Arts Fast Dodger
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5 Jan, 2019 @ 11:31am
18 Feb @ 11:38am
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Martial Arts Fast Dodger

In 1 collection by ( * )
Kenshi Cool Mods
37 items
Description
Martial Artists dodge animations are 50% faster, so he won't dodge dance during the whole fight.

The dodge move animations, compared to a blade block, take forever to be executed.
This mod makes your character dodge faster, so he'll be able to attack in large fights.
It's particularly true when you fight very fast attacking opponents, with a modded "max attack slots" at 5, and do a solo run : your character will almost never attack, just dodge dance.
This mod corrects that.


Notes :
- this doesn't improve your dodge chances, only the time required to execute the animation
- attack animations are unchanged

This mod works very well with "Martial Arts No Matrix Dodge", if you only want your character to dodge by stepping back, instead of matrix dodging.


If you want to check my other mods, click here :
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1605538512
Popular Discussions View All (2)
4
3
29 Jul, 2019 @ 3:18am
Малый перевод удачи вам :) ;)
GRIZLIMEN ДОБРЫЙ
1
31 Oct, 2023 @ 9:00am
Revised Version of this Mod
Lewis
57 Comments
Pingwine the Fog 23 Mar, 2022 @ 10:06am 
@Haris I. Pane
Disgusting, blatant lying by the creator! This will not be accepted!
Harlock 23 Jan, 2022 @ 1:19pm 
this mod work for enemies too?
-NLG-Bancheis 10 Nov, 2021 @ 8:27pm 
"Haris I. Pane Oct 16 @ 8:15pm
well, dont know if someone else comment this but, it's 36,4% faster not 40%. If it was 40% the value would be 1.54"

Well gee that changes everything, I guess I can't use this :cgpout:
Haris I. Pane 16 Oct, 2021 @ 7:15pm 
well, dont know if someone else comment this but, it's 36,4% faster not 40%. If it was 40% the value would be 1.54
( * )  [author] 14 Mar, 2021 @ 5:42am 
Thanks Lil B :)
Lewis 13 Mar, 2021 @ 8:00pm 
I have made a mod to fix this issue as the developer of this mod said that he isn't interested in modding this game anymore.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2424189312
MassiveCodpieceOwner 26 Dec, 2020 @ 8:37am 
as Daamh stated, if enemy swings their weapon too slow, you are going to get hit, even while having 40 over the dodge required to dodge their attack,

had recently problem with getting hit by Band of Bones during every dodge my MA dude did
Daamh 1 Dec, 2020 @ 6:29pm 
I have noticed that the increased speed makes the dodge faster than a slow weapons swing so they dodge at the start of the attack and then stand in place when it lands and still get hit. Seems like it is causing units to take hits they should not have so has some trade-offs depending on how you are playing.
Hungry Lion 7 Aug, 2020 @ 12:20am 
This isn't an action rpg, there isn't an iframe, its numerical based exchange...
( * )  [author] 5 Aug, 2020 @ 5:15pm 
aierce : good question. I think no, could use a test and report, if someone wants to.