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As Fairlight Excalibur said, the guns ARE lighweight. I sometimes have the M7A3 along with a crossbow if I'm in a low-level match and there aren't any sharpshooters. OR I usually get the another medic gun, 'cos I get a little frantic and it's nice to have more ammo.
Good guide!
For example, on top of what Hotman911 said :
1) The Schneidzekk has indeed a great fire rate and power (for a medigun) but unlike the other medic guns it has a ironsight, which is harder to aim with.
2) Medics have the BEST armor of all perks, thus making them good tanks in case of raging FP or SC (especialy if you don't have a Zerk to tank). Throw a few nades at your feet when tanking.
3) Sirens are your WORST NIGHTMARE in this game, rendering your armor bonus useless and destroying your healing grenades. Therefor they are your top priority target when you spot one.
4) The Medic guns are realy light (almost all of the only weights 3 blocks, expet for the M7A3 which weights 6) thus you can either go full medic and carry up to 3 Medic guns OR, depending on the difficulty, dual class with some more "destructive" weapons. (my favorite mix is MP5 + crossbow).
PS: all together very good guide but for that one point but ehh opions are such so i will leave you with this novel.
Hotman911