Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

이 아이템은 Keep Talking and Nobody Explodes 게임과 함께 사용할 수 없습니다. Keep Talking and Nobody Explodes 게임에서 사용할 수 없는 이유는 안내 페이지를 참고하세요.
평점이 부족합니다.
[OLD VERSION] Question Mark
   
어워드
즐겨찾기
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즐겨찾기 해제
Modules: Regular Module
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업데이트일
1.329 MB
2019년 1월 8일 오전 7시 21분
2019년 3월 3일 오전 6시 47분
업데이트 노트 9개 (보기)

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[OLD VERSION] Question Mark

설명
IMPORTANT: This version of the mod is not maintained anymore. Subscribe to this version instead:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2012582632

Look, someone made the lucky block from Minecraft into a module!
Idea by Mirage Xel, implementation by DVD.

Manual [HTML]: https://ktane.timwi.de/HTML/Question%20Mark.html
Manual [PDF]: https://ktane.timwi.de/PDF/Question%20Mark.pdf
댓글 2
LeafCloak 2019년 3월 16일 오후 7시 20분 
I agree with tadatastic, there's no reason to have to hold this module for that long. It's a great module just that part is hard to deal with. I like his suggestions, maybe you have to click it once for the symbols to scroll, then you need to click it each time for them to scroll again. Module is defused as normal but you click when the symbol appears.
Danero 2019년 3월 15일 오후 4시 06분 
I absolutely love the concept of this module! However, I have one big suggestion for how it works. The hold mechanic of this module makes it particularly hard to solve in conjunction with needy modules (hot potato in particular). Unlike the vanilla button module, which one shouldn't have to hold for more than 10 seconds, it is common to need to hold this one for 20-30 seconds, in which time one cannot react to needy modules, the clock going off, etc. I think there are two simple fixes for this.

1) Make the symbols scroll automatically once the bomb is activated; module is defused as normal.
2) Make the symbols scroll once the module is interacted with; module is defused as normal.

This module has a lot of potential; it's just near impossible to solve in conjunction with needy modules in its current form. There are no other modules that I know of, mod or vanilla, that require this sort of hold time.