Slay the Spire

Slay the Spire

442 ratings
The Administrix
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20.996 MB
8 Jan, 2019 @ 11:34am
6 Dec, 2020 @ 9:49pm
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The Administrix

Description
简体中文现已推出!

This character mod adds The Administrix, the lich princess of the rising sun. She is based off of Toyosatomimi no Miko (豊聡耳 神子), a character from the Touhou Project series.

Her ever-so-complicated card set focuses on themes of duality, synergy, and deck manipulation. Decently consistent and coherent mechanical representation suppliments weak base stats, endless buffs, and tricky combos. Key mechanics include cards with effects on both drawing and manually discarding them, sources of Artifact to hold onto transient power or brush off toxic side-effects, and a manipulable card fuel duo in Yin and Yang.

This v0.9.3b release has 77 cards, 9 character-unique relics, and a potion. Bugfixes available on request.

Thanks extend to other major contributors to this project, which consists of Robin-mk0.5, Skyson, and Kagiyama_Hinatan.

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Major content update: 0.9.0 to 0.9.3b

  • Nine new cards and five new relics, all yet further unique and distinct. Yin, Yang, and new deck manipulation options are quite readily available now.

  • A Simplified Chinese localization is finally available- just select such in the base game's language settings.

  • Uncommon and Rare niche cards have been buffed, while complex Commons and pure-value Uncommons / Rares have been nerfed and simplified.

  • Duality has been removed, and the cards providing such have been revamped. The card-counter relics are now just numbers on the Shaku itself.

  • Yin & Yang no longer equalize and have a base 1 Affinity by default. Hidden Power is out of the starter deck and placed into the card pool.

  • A large amount of visual effects have been added, including new character animation and clarification for Plot / Transpose effects.

  • Card text has been fixed up, and card art has been further altered.

    Plot options are stronger, Artifact decks are less excessive, and Yin & Yang are both more accessible and less weighty. The starter loadout, commons, and keywords should all be cleaner, but there's still a pile of complex and interwoven mechanics with still endless options.
113 Comments
D-Black Catto 22 Nov, 2022 @ 2:35am 
Based and tao pilled
钛合金镶钻菊花 18 Jun, 2022 @ 10:14am 
这个角色就一个字:抽!疯狂抽牌就完事了,轻轻松松就无限了,
这个角色好超模,而且玩起来非常无脑,无限非常容易达成,基本上把把无限,
这个角色是我见过的第二无脑超模的角色,虽然很爽就是了
授昌 17 Apr, 2022 @ 2:12am 
想必是没有试过露水盛宴+操控现实的快乐,以及阳体系不抓换上新装?
不会试试神灵流嘛,我神灵流第二回合以及20+了
EthanPhelps 20 Nov, 2021 @ 6:56am 
高进阶感觉无论是数值还是运转都跟不上了,没有有效的加费牌,过牌卡也都很差,目前只有疯狂和露水配合实现无限过牌来做0费运转,亲和的成长还不错但启动太慢,而且攻防只能选其一,总体就是低进阶随便打,高进阶支持不足
建议提供一张回合内加费牌
选择阴的体系会导致几乎没有格挡,4回合足以被心脏杀死
选中阳的体系会导致几乎没有伤害,一个回合打几分钟才能打完200
LT2483 4 Jul, 2021 @ 5:23am 
Fun and fairly easy to play, but extemely powerful. If you are looking for that, good mod. Otherwise, it's just to powerful to recommend.
SolarNougat 5 Apr, 2021 @ 2:51am 
java.lang.ArrayIndexOutOfBoundsException: -1
at java.util.ArrayList.elementData(ArrayList.java:418) ~[?:1.8.0_144]
at java.util.ArrayList.get(ArrayList.java:431) ~[?:1.8.0_144]
at administrix.relics.AbandonedRose.onManualDiscard(AbandonedRose.java:49) ~[TheAdministrix.jar:?]
at com.megacrit.cardcrawl.actions.GameActionManager.incrementDiscard(GameActionManager.java:567) ~[?:?]
at administrix.actions.ConspiracyAction.update(ConspiracyAction.java:52) ~[TheAdministrix.jar:?]
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:179) ~[?:?]
SolarNougat 5 Apr, 2021 @ 2:50am 
If I discard a card that triggers a Plot effect by Scrying while I have the Abandoned Rose relic, the game crashes.
我就是嘉心糖 5 Feb, 2021 @ 8:18am 
超厉害的二婶子 弃牌效果太强了 以及蓝卡的阴阳翻倍 真的超厉害啊 尤其是拿到圣人和4费的子弹时间之后 真的太爽了
4费的子弹时间配合1费抽2复制品加手 无限过牌 再打也带的动 加上圣人加费 芜湖 非常强力的角色呢 而且阴阳的特色引出了超多的玩法 而且整体也相对均衡 都能玩玩 很棒 第一次玩就碎心了
Silfir 26 Jan, 2021 @ 11:37am 
It hardly needs mentioning, but Sadistic Nature does nasty, wonderful things with this mod as well, what with all the free mass debuffs. Oddly fitting, that.
Silfir 26 Jan, 2021 @ 11:30am 
So I actually have extensive playtime on A20 by now. I've taken to *always* picking starter relic swap. It cuts down on the time spent transposing and probably is objectively correct, too.

Touch of Cinnabar+ isn't really out of hand - keeping the Plate Armor around is very tough on A20. After the cost of Lifeforce Net was jacked up, I think the biggest remaining culprit in the OP olympics (barring Fear of Death, maybe?) is Bloodsoaked Veil. It's like getting an excellent roll off of Pandora's Box stapled to a drawback-free energy relic.

But there's one thing I've always been wondering: Why do Mayhem, Duplicating Potions and other means of randomly playing cards from your deck for free deduct the energy for the card? I triple checked at this point but vanilla doesn't have this behavior. Is it a bug or a feature?