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-Now only 1 sweeping laser is at the rooftop access ladder
-Wardens office static search camera is placed differently, as it disallowed any hiding in warden's office previously
-Changed some proper-loot spawns
Psych I don't really know about the 1 coin remaining, didn't you miss any coins at all by accident? (Eg. 1 coin on the 1st floor balcony)
Also I'm going on a holiday day after tomorrow so I am not going to update the level for around 2 weeks.
Also that pair of sweeping lasers by the rooftop access is just too much. It's really tough to dodge (esspecially since there's nowhere to hide around there to wait) and it's possible to get tranqed by tripping one laser and then getting tranqed by the second laser while I'm trying to escape in the stairwell and being easy pickings for the approaching gendermes, a bush or a vent would be really appreciated there.
I think the real problem with the laser traps is the trifecta of tranquilzers, alarms, and a whole floor packed with agents and gendermes being unable to move or use items with all those tough enemies on the alert is pretty much a death sentance.
Also after finally beating this level it's kind of a gut punch to get to the final floor and see a helipad with no helicoptor.