Tango: The Adventure Game

Tango: The Adventure Game

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Tango: The Adventure Game - Walkthrough + 100% Achievements
By Hanni
Walkthrough and guidance for obtaining 100% achievements!
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Introduction


Tango: The Adventure Game is a short point-and-click adventure game featuring 20 Steam achievements. Five of them are story-related and the others are connected to different actions or minigames. This guide will direct you through the entire game step by step. Therefore, it contains major spoilers which are not marked.

If you prefer an almost spoiler-free achievements guide, please refer to this one by TheDeluxeTux.

Important Note: Always choose all options at least once while speaking with someone.
Chapter 1
  • Interact with: Pillow
  • Take: Spoon, Blanket, Cup, Pencil, Tablecloth, Bedpan, Coat
  • Examine: Photo
  • Examine: Grafitti (2x)





  • Go to: Hallway
  • Use: Bedpan with Guard

Pelandrún Used the bedpan with the Guard.

  • Take: Broom
  • Use: Broom with Light switch, Cup with Guard
  • Speak to: Guard (especially about your escape attempts)

Cana Talk to the Guard until he tell about your 3 escape attempts.



  • Go to: Cell
  • Interact with: Table
  • Go to: Go Up (table)
  • Use: Soup cup with Window
  • Take: Broken glass
  • Use: Broken glass with Photo
  • Combine: Pencil with Photo
  • Use: Drawing with Hallway
  • Combine: Blanket with Table cloth
  • Go to: Go Up (table)
  • Use: Spoon with Gate, Rope with Exit





  • Examine: Windows (4x)

Cambalache Take a look 4 times to the window outside the cell until the full song reveal.

  • Use: Broom with Streetlamp

Piantado Use the broom with the light post outside the cell.

  • Take: Stone (next to the right bush)
  • Use: Spoon with Stone (next to the left bush)
  • Combine: Broken spoon with Broom
  • Repeat: 3x

    1. Use: Stone with Streetlamp
    2. Take: Stone

  • Use: Scissors with Outside Gate



Raje Escape the jail.
Chapter 2
  • Take: Newspaper
  • Speak with: Lynch, Tito



  • Go to: Map, Racetrack
  • Examine: Sign
  • Take: Papers



  • Examine: Papers



Mirón Read all the papers from the RaceTrack scene.

  • Go to: Stable
  • Speak to: Legui, Lunatic



  • Go to: Ticket booth, Map, Port
  • Speak with: Sailor (especially 3x about Transatlantic)

Regadera Talk to the sailor about the Transatlantic option 3 times.



  • Go to: Map, Streets of -La Boca-
  • Examine: Poster, Sign
  • Take: Trash



  • Go to: Map, Bar
  • Speak with: Antonio

Cachafaz Make Antonio fall off the chair.

  • Take: Chair Leg
  • Use: Trash with Table (lower left one)
  • Take: Jar, Cocktail shaker



  • Go to: Map, Tenement House
  • Take: Ball

Save and find five fleas with a 30 seconds margin. Use the jar with the dog to start it.



Bichicome Take the 5 fleas with a 30s of margin.

  • Go to: Kitchen
  • Talk with: Mona

    • Special Focus: Help, 3x first answer
    • Special Focus: Help, Eyes and mouth | Eyes and face | Angel | Soul

Chantapufi Tell 3 times the wrong answer to Mona.

Chamuyero Get Mona to help you with your fish.

  • Take: Hairnet, Condiments, Silverware
  • Combine: Chair Leg with Hairnet



  • Go to: Patio, Map, Port
  • Use: Fishing net with Sea, Paper with Sailor, Fishing net with Sea





  • Go to: Map, Streets of -La Boca-
  • Use: Jar full of fleas with Cat
  • Examine: Waste basket
  • Combine: Candy, Condiments and Fresh Fish with Cocktail shaker



  • Go to: Map, Racetrack, Stable

Save and mix a perfect cocktail. Start the minigame by using the cocktail with Legui. Instructions:

  1. 2x up
  2. 1x down
  3. 1x up
  4. 2x down
  5. 1x up
  6. 1x down



Beberaje Finish the cocktail puzzle without any errors.

  • Go to: Ticket booth
  • Use: Money with Ticket booth (right one)

Chapter 3
  • Speak with: Bernardo
  • Use: Ball with Bernardo
  • Examine: RGBY Graffiti, Sign
  • Interact with: Lights (3x)

    1. Green Light
    2. Blue Light
    3. Red Light
    4. Orange Light

Capetonada Lose 3 times trying to solve the lights puzzle.

  • Interact with: Lights

    1. Red Light
    2. Green Light
    3. Blue Light
    4. Orange Light

Save before starting the next minigame. Your goal is to press all screws into the head with a 30 seconds margin. Examine the machine to start. Might take a few tries, depends on the first screw.



Taura Win the Saint puzzle with a 30 seconds margin.



  • Go to: Map, Port
  • Use: Coin with Sailor



  • Go to: Map, Streets of -La Boca-
  • Use: Heavy Coin with Toad



  • Take: Ruby



  • Go to: Map, Racetrack
  • Combine: Corckscrew with Shoe
  • Use: Torn Shoe with Wastebasket



  • Go to: Map, Tenement House, Kitchen
  • Use: Ruby with Mona



  • Go to: Patio, Up Stair
  • Interact with: Light switch
  • Examine: Self-portrait

Metejón Take a look the photo of Mona in the Jail and in your room.

  • Take: Comb, Pomade
  • Interact with: Clothes
  • Examine: Mirror

Guapo Take a look in the mirror of your room with the gala cloth.

  • Interact with: Heater
  • Use: Pomade with Heater



  • Go to: Patio, Map, Downtown
  • Examine: Sign (lower right corner)

Buscaglia Read the publicity of the RaceTrack, the poster of the streets of la boca, the fair sign day and night and the graffiti.

  • Use: Invitation with Gustavo



  • Go to: Door
  • Repeat: 3x

    1. Interact with: Cards
    2. Minigame: Pick five cards

  • Interact with: Cards

Mufa Loss 3 times the Poker puzzle.



  • Go to: Exit, Door

After interacting with the cards, listen to the dialogs and extract a card value. It is written in capital letters several times. Examples: SEVEN, QUEEN or ACE. Pick all four variants of this value in the minigame and win three times. If you miss one, you will lose the round.



  • Interact with: Cards

Timbero Win the Poker puzzle.

  • Combine: Corckscrew with Painting



  • Go to: Map, Bar, Lounge
  • Combine: Spoon with Melted Hair Gel
  • Use: Torn White Shoe with Shoebox, Spoonful of Hair Gel with Guitar
  • Speak with: Jose



Malevo Win Tango: The Adventure Game.
2 Comments
DDtective 4 Nov, 2024 @ 1:48am 
thanks
Hamakei 16 Nov, 2022 @ 2:26pm 
Saint puzzle seems completely impossible.