Monaco
48 ratings
The Lookout's Story
   
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Description
Through this custom, unofficial campaign, I will try to show the Lookout's version of the story. Just before the events of "IDENTITY", the Lookout shares with the Inspector Voltaire how things really happened. Discrediting both his partners in crime, the Locksmith and the Pickpocket, the Lookout narrates the truth, and what led them to do what they did. What's yours is ours.
This is a work in progress, as there is only one level ready to be played. Compared to the usual 15 levels per campaign, this can be considered as a very early progress on the Lookout's campaign, as of now.
Items (4)
White Lies
Created by MonkeyPocket
The Lookout remembers things a bit differently. She knows the truth, and she will not keep it from Inspector Voltaire. What is her goal? Start from the beginning, let's see what the Lookout has to say about how things happened at the prison transport hijac...
Red Intel
Created by MonkeyPocket
Red Intel is the second mission of my work-in-progress campaign, The Lookout's Story. After the prison transport hijack, the Lookout claims that the Gentleman was reuniting his team once again, and that it was the Embassy where he could find useful informa...
Diplomacy
Created by MonkeyPocket
Diplomacy is the third level of my work in progress custom campaign, The Lookout's Story. The Lookout tells Inspector Voltaire what really happened after they hit the Lebanese Embassy. ...
Solid Proof
Created by MonkeyPocket
Solid Proof is my submission for Contest 5, and at the same time, the fourth level of my work-in-progress campaign, The Lookout's Story....