Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
1) the Imperium should be subdivided further, with (if possible) a vassalized Adeptus Mechanicus and as many Space Marine chapters as possible. For worlds not under the control of the Mechanicus or Astartes, the Segmentum administration should rule them directly.
The rough outline for who is a vassal of who should be something like this:
The Administratum (Basically Terra) on top, with command over the Mechanicus (based on Mars, if possible?) the Space Marine chapters (with their bases of operation under Astartes control) and the Segmentum administrations. Some Marine chapters have more than one world, for example the Ultramarines are the de-facto rulers of the Segmentum Ultramar.
Below the Segmentums, you might want to put certain popular guard regiments, for example, defending Cadia as the Cadians alone would be fun.
Just some thoughts.
I just tested the new version 34M-split I find the idea of federation very interesting.
Some remarks :
At my first attempt the economy did not update at the end of the month, the second everything was normal.
If we put the Empire AI number at 34 as indicated on the home page, we lose factions, (2 Eldar for me),
The AI factions of Impetium have a hard time balancing their budget and observing after a year their situation i noted that they destroyed facilities in the forge and industrial worlds .
Other players have already said, there are far too many events, minor or major. The imperial AI faction are drowned under the xeno ships and for the player it is a real ordeal that can lead to disgust .
Would it be possible to consider spacing major events? (one every ten years)
Stellaris and a game whose parts extend over 3 to 4 centuries but with the speed of the major events we travel millennia in a few years!