Resident Evil 2

Resident Evil 2

692 ratings
Speedrunner's Reference Sheet (Codes, Weapons, Items Guide)
By Tom_Videogre
This guide is a quick reference for those who just need the infomation for a speed run or just to better their end time.
Do not use this if you're playing this for the first time, I don't want to spoil the game for you.
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Puzzle Solutions
Note: Hardcore may affect the status of the usability of these codes.

Lion Statue:
Lion, Twig, Eagle (A Scenario)
Crown, Flame, Flying Bird (B Scenario)

Unicorn Statue:
Fish, Scorpion, Aquarius (A Scenario)
Twins, Scale, Worm (B Scenario)

Maiden Statue:
Woman, Bow, Snake (A Scenario)
Ram, Harp, Bird (B Scenario)

Switchboard - (Leon)
1, 2, (3),(4)

Chess Plug Puzzle (A Scenario):
Door Wall = Bishop, Rook, Knight
Far Wall = Pawn, Queen, King

Chess Plug Puzzle (B Scenario):
Door Wall = Queen, Bishop, King
Far Wall = Pawn, Rook, Knight

Generator Room Switchboard:
(1),(2) 3,(4)

Lab Greenhouse Control Terminal Codes:
3123 & 2067 (A Scenario)
2048 & 5831 (B Scenario) [8042] is also being reported to occur in a different B Scenario.

Dispersal Cartridge Lab Mixture Puzzle (A-Scenario):
Red, Green, Blue, Red,Green, Blue, Red, Green

Dispersal Cartridge Lab Mixture Puzzle (B-Scenario):
Blue, Red, Green, Blue, Red, Green, Blue, Red, Green.

Sherry’s Room Puzzle:
Top Side: Square, Triangle, Circle, Star, Triangle
Front: Circle, Square, Star, Square, Star
Codes (Padlocks and Safes)
Leons Desk
Left Side: NED
Right Side: MRG

Leon: Matilda Extended Magazine.
Claire: SLS 60 Quick Reloader

3rd Floor / Doll Light Room: DCM
(Leon: Mag Ammo)
(Claire: Submachine Gun Ammo)

2nd Floor / Shower Room: CAP
(Leon: Shotgun Shells)
(Claire: Flame Rounds)

Upper Sewer Control Room: – SZF
(Leon: Mag Ammo)
(Claire: Submachine Gun Ammo)

Safe Codes:

West Office, 1st Floor Safe Combo:

Left 9,
Right 15,
Left 7

(Both: Hip Pouch)

East Wing Waiting Room Safe Combo:

Left 6,
Right 2,
Left 11

(Leon: Matilda Muzzle Brake)
(Claire: JMB Hp3 Extended Mag)

Treatment Pool Room Safe Combination:

Left 2,
Right 12,
Left 8

(Leon: Shotgun Stock)
(Claire: SLS 60 Reinforced Frame)
Leon's Items (Hip Pouches, Weapons and Upgrades)
Hip Pouches:

Police Station 1F: West Office Safe (code above)

Police Station 1F: Safety Deposit Room. (Locker 203 - requiring both blank buttons)

Police Station 3F: West Storage Room, on a desk.

Underground Facility Middle: Operator Room, Locker.

Sewer Upper Floor: Workroom, on a table.

Laboratory B1: Nap Room, Signal Modulator required, unlocked after solvin

Weapons and their Upgrades

Matilda

Upgrades:

Extended Magazine / High Capacity Magzine: (increase capacity to 24)
Location: Leon’s Desk (code above)

Gunstock: (3 round burst fuctionailty)
Location: Parking Garage, B1 (requires broken car key, use button back to pop the trunk/boot)

Muzzle break: (reduces muzzle fire, increases accuracy)
Location: Police Station Waiting Room, 2F (code above)

W-870 Shotgun:

Requires Weapon Locker Card from the 2F Art Room
Location: Police Station 1F: Safety Deposit Room.

Upgrades:

Long Barrel: (+8 to ammo capiblity, increases damage)
Location: Kendo’s Gun Shop

Stock: (increases stablilty / easier to fire rapidly)
Upper Sewers, Treatment Pool Room: (code above)

Lightning Hawk

Location: Police Station, 2F S.T.A.R.S. Office

Process:
Get the Red Book from 2F Libary.
Take Red Book to 2F Art Room.
Combine Red Book with Hand.
Place Completed Hand on statue.
Get Sceptre, examine and get Jewel.
Take Jewel to 1F Intergation Room.
Pick up Jeweled Box and place Jewel in it.
Take Badge, examine Badge and turn into USB.
Place USB into the computer and collect the LH.

Upgrades:

Long Barrel: (reduces recoil, increases damage)
Requires: Badge (not in USB form)
Location: Underground Facility, glass case at the bottom of staircase.

Red-dot Sight: (Adds a red dot sight)
Location: Police Station, 2F S.T.A.R.S. Office.
Process:
Get “Hiding Place” film roll from Sewer Upper Floor: Workroom.
Use T-Bar crank on get back to Police Station 1F Darkroom from the Sewers via the Underground Facility.
Go to the S.T.A.R.S. Office, go to Wesker’s desk and collect the sight.

Chemical Thrower

Location: Supplies Storage Room
You’ll run into it, don’t worry about that.

Upgrades:

Regulator: (increases fuels usages)
Location: Laboratory B1: Nap Room, Signal Modulator required, unlocked after solving.

M19: (Leon as 2nd Run)

Requires: Bolt Cutters
Location: Outside Police Station, Room under Bridge.

Anti-Tank Rocket Launcher
Location: During Last Tyrant Fight after a set amount of time/damage
Claire's Items (Hip Pouches, Weapons and Upgrades)
Hip Pouches:

Police Station 1F: West Office Safe (code above)

Police Station 1F: Safety Deposit Room. (Locker 203 - requiring both blank buttons)

Underground Facility Middle: Operator Room, Locker.

Upper Sewers Treatment Pool Room: (code referenced here and also written on the side)


Claire’s Weapons and their Upgrades

SLS 60

Upgrades:

Speed Loader: (makes reloading faster)
Location: Police Station, 1F West Office, Leon’s Desk (code above)

Reinforced Frame: (can use Mag ammo)
Location: Upper Sewers, Treatment Pool Room Safe (code above)

JMB Hp3

Location: Parking Garage, B1 (requires broken car key, use button back to pop the trunk/boot)

Upgrade:

Extended Magazine / High Capacity Magzine: (increases ammo capacity to 24)
Location: 2F Police Station, Waiting Room Safe (code above)

Gm79 Grenade Launcher:

Requires Weapon Locker Card from the 2F Art Room
Location: Police Station 1F: Safety Deposit Room.

Upgrade:

Shoulder Stock: (stabilizes the rounds’s trajectory)
Location: Police Station B1, Elevator Control Room (in Chief Iron’s office in a locker)


MQ-11

Process:
Get the Red Book from 2F Libary.
Take Red Book to 2F Art Room.
Combine Red Book with Hand.
Place Completed Hand on statue.
Get Sceptre, examine and get Jewel.
Take Jewel to 1F Integration Room.
Pick up Jeweled Box and place Jewel in it.
Take Badge , examine Badge and turn into USB .
Place USB into the computer and collect the MQ.

Upgrades:

Extended Magazine / High Capacity Magzine:(increases ammo capacity to 50)
Location: Police Station, 2F S.T.A.R.S. Office.
Process:
Get “Hiding Place” film roll from Sewer Upper Floor: Workroom.
Use T-Bar crank on get back to Police Station 1F Darkroom from the Sewers via the Underground Facility.
Go to the S.T.A.R.S. Office, go to Wesker’s desk and collect the magazine.

Silencer: (reduces recoil and can be fired without alerting lickers)
Requires: Badge (not in USB form)
Location: Underground Facility, glass case at the bottom of staircase.

Spark Shot
Location: Supplies Storage Room
You’ll run into it, don’t worry about that.

Upgrade:

High-Voltage Condenser: (reduces cooldown time between shots)
Location: Laboratory B1: Nap Room, Signal Modulator required, unlocked after solving.

Quickdraw Army: (Claire as 2nd Run)
Requires: Bolt Cutters
Location: Outside Police Station, Room under Bridge.

Mini-gun
Location: Train Car Operator Room
Update Section 1: Portable Safes
Portable Safe 1:
Location: Locker Room, Police Station 2F (on top of the towels)

Portable Safe 2:
Location: Linen Room, Police Station 2F
Requires Diamond Key.
Diamond Key found in Police Department Floor B1, Morgue


From testing, these seems to be no set code for each run.
20 Comments
Eric 16 Aug, 2022 @ 5:44am 
Cheers dude. Thanks a million!
Erebus 28 Jul, 2021 @ 9:15am 
Lab Greenhouse Control Terminal Codes 2nd run B-versions are 8042 as you mentioned but 5297 as second code, might want to add this
Detective Cumshoe 19 Jul, 2021 @ 8:25pm 
where is the bejewled box???
GEEKIN 19 Sep, 2020 @ 9:29pm 
very helpful actually, I made the mistake of buying this originally with all of the in game rewards, so I constantly got lost because I didn't want to pick anything up lol.
Mofow 14 Aug, 2020 @ 9:36am 
Had to give an awards man, helped a lot with S+. Thanks :possession:
Warsmith Nero 1 May, 2020 @ 10:27am 
Chess puzzle part B has the pawn and the knight in opposite spots
Quambas 6 Jan, 2020 @ 12:18am 
The only thing this guide is missing is the solutions to the electronic box puzzles
AdamLight 17 Feb, 2019 @ 8:00am 
You should probably change the plug puzzle Lean (A) to king , queen, pawn. that way the order is correct.
Dakota M Lash 12 Feb, 2019 @ 2:42pm 
In the locker room, instead of the portable safe I found the Bejeweled Box (Claire 2nd Run)
Apologies if this was already addressed.
Florence 3 Feb, 2019 @ 6:59am 
Thanks for the guide, it's a lifesaver not having to constantly refer back to picture-bloated IGN walkthroughs.