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Also quick update for everyone, updates on the BFG2A guides stalled temporarily due to a series of cirumstances involving the site that hosts them right now, Levelskip, that has me moving the guide to a new location soon (self hosted website) Im hoping to get this done in the next few weeks, but it's been a lot of work getting the new site ready. Will make a post here about that when the process of moving the guides has begun.
## I am working to address this atm, by working on an idea for "damage profile cards", basically a custom made graphic that shows the ships arcs from a top down view, with damage and crits at each range step, 4500/9000/13500 etc, with effects if using lock on and reload, while taking into account accuracy and potential armor of your targets.
I have this mostly figured out atm, just need to finish the patch updates and a few other small things and start working on implementing these. hope to see something real nice here by the end of the month.
#1 The often bullshitty descriptions that are largely either useless or sort of out of date now or both.
## I plan to address this by focusing each ship description on answering a set of 4 core questions.
1. What is it good for?
2. How and when to use it.
3. How to kill it when you see it.
4. What can go wrong and how to deal.