Arma 3
126 oy
POOK JF-17
   
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Data Type: Mod
Mod Type: Plane
Dosya Boyutu
Gönderilme
Güncellenme
66.597 MB
9 Şub 2019 @ 13:13
24 Eki 2020 @ 19:18
5 Değişiklik Notu ( görüntüle )

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POOK JF-17

hcpookie tarafından 1 koleksiyonda
Pookie's Playhouse
58 öğe
Açıklama
Features

- Physx compatible
- Jets DLC pylon placements and presets
- Speed-triggered Mach vapor cloud function
- Randomized MP-compatible numbering function
- Compatible with LESH Towing mod
- Working drogue parachute
- Cross-mod WEAPON COMPATIBILITY! The JF-17 pylons can also load weapons from VME PLA, Pook EF-2000, CUP, and Pook Soviet AF mods if loaded.
- Support for air-dropped water mines from pook_Boats pack
- Adjustable "Beeching betty" low altitude function
- Fuel tank siphon and drop functions (carry extra fuel!)
- Limited GPS targeting functionality for certain TASM's (Tactical Air-Surface Missiles)
- Function to support for beyond-visible range (BVR) anti-radar missile (ARM) targeting of enemy SAM radars (based on my pook_SAM ARM scripts)
- Function to support missile jammers (both on-pylon and internal) - based on my pook_SAM jammer scripts
42 Yorum
spinosarousguy88 1 Eki 2024 @ 20:01 
No laser designator.
relfhu 13 Ağu 2024 @ 4:43 
When I tried to lock JF17 with a missile and launched the missile, the game crashed instantly.
ChipityChap 27 Haz 2024 @ 8:16 
Ah.. my f-20 tigershark copeium
Ferret 21 Mar 2021 @ 18:08 
I loved the giant fuel bomb!
T102_NEMESIS 19 Ara 2020 @ 4:17 
cant thank you enough @hcpookie you maah maaaaaaan the update really made the plane whole lot capable :csgocross:
Photoshop 1 Eki 2020 @ 3:40 
@T102_NEMESIS Yea cockpit needs new textures, but this jet still has long range missiles, PL-12 range comparable with AMRAAM and PL-15 range comparable to Meteor.
hcpookie  [yaratıcı] 6 Tem 2020 @ 12:46 
I have found some time to make some updates; note the limitations of in-game behavior warrant adjustment of top speeds to avoid stupid AI flying behavior. Even with an adjusted higher top speed, AI pilots are still stupid enough to occasionally crash with the higher speeds. This change may be reversed if it proves to cause excessive AI flying errors.

I have also adjusted the flight profile to enable better Landing Autopilot behavior.
*******ive father 3 May 2020 @ 18:44 
thanks for this! your stuff work incredibly with AI
Photoshop 4 Oca 2020 @ 1:29 
AND PLEASE MAKE IT FASTER, CAN'T GO UPTO 800KM/H WHILE IT'S SUPPOSED TO GO 1500+
hcpookie  [yaratıcı] 30 Tem 2019 @ 17:27 
Today's update of my pook_SovAF mod may (should?) address some of the weapon issues