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spoilers tho
can you also include DC runs there? i know, it's more of DISalignment, but i really liked the style of explanation
You can use RIF for that hacking playstyle certainly. As an opener I like the IFF hack which makes a temporary ally, followed by rebooting another robot. It's a bit expensive in terms of couplers but it kills a squad pretty quickly. You need to have another weapon ready as well. Melee is pretty good (wrecks rebooting robots), and cannons are good (slot efficient).
That aside, been having trouble avoiding combat. I have a bad habit of avoiding it for a good bit, only to then be utterly surrounded without warning.
I also ran into a four-block enemy of massive size and lethality that oneshot EVERYTHING and seemed to be able to track me through walls and across a massive distance. He even blasted through walls to follow me through smaller gaps.
Some big yellow enemy in the mines just outside that Zion place. He wiped my brand new escorts out in just a few turns.
>Can you still get decent parts while avoiding combat...?
Good parts are always lying on the floor somewhere, be it in rooms or begind doors (or even reinforced), there are robots with unique strong loadouts but I won't mention them, too few. Generally avoiding combat gives you space and time to make a decent build.
>Also, I kinda wanna ambush-hack enemies. Spot them, draw them in and catch them as they enter. Is that sort of thing viable?
That's one of the main pillars of Cogmind, aggroing a squad and hiding in the room staying diagonally to the door, perhaps this is what you meant or something else?
Can you still get decent parts while avoiding combat...?
Also, I kinda wanna ambush-hack enemies. Spot them, draw them in and catch them as they enter. Is that sort of thing viable?
Also... I gotta enable ez mode. I keep finding myself swarmed by elite units for seemingly no reason. Maybe I lingered on the floor for too long...?