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c:\build\tpf1_steam\src\lib\model\edge_geometry_util.cpp:122: struct transport::EdgeGeometry __cdecl transport::MakeSplineEdge(const struct CVec3f &,const struct CVec3f &,const struct CVec3f &,const struct CVec3f &,float): Assertion `result.length > .0f' failed.
when I changing building option , game crashed.
look like some variant are broken and crashed by preview.
I like the port it was a great fit for my 8000x8000 map build. but it crashed a lot on my end, will try a different location with less trees later to see if it continue to happen.