Stellaris

Stellaris

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Build Multiple Megastrcutures at once
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4 Mar, 2019 @ 9:02am
25 Mar @ 7:36am
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Build Multiple Megastrcutures at once

Description
With this Mod you can build as many Megastructures as you want, limited only by the resources you have. Any empire that has the materials to build two Dyson-Spheres at once should also have the needed manpower. Now you can build with no restrictions.*

*See back of the box for terms and conditions
Important info
If you want to build multiple megastructures around a star make sure you construct the megastructure construction site for all of them early. Some Megastructures block clicking on the star, so it might show you that you can build there but you will always only click the mega structure covering the star.
General changes
  • Build limites lifted, I changed every megastucture so it would not count towards the Mega structure build limit.
  • I lifted restrictions on placements, I removed as many as possible while still keeping some lore sense and some overlapping preventions, but it might be possible to end up with intersecting models.
  • I removed star restrictions, Ringsworld and Dyson Structures, They all needed to be around some very specific starts. Now you can have 3 Dyson spheres around Trisolar systems and have a ringworld around a black hole.
  • The "one megastructure per system" rule is also gone! Do you want to have a Galactic assembly overseeing a Ringworld around a black hole incaseed in a dyson sphere? sure, why not!

due to popular demand Ko-fi.com/flemmi <- i hope hot chocolate is ok too.

FAQ
    Is this Mod compatible with Gigastructures?
No! Gigastructural Engineering simply has too many conflicts with this mod. GE offers its own lighter restrictions on Megastructure construction however, so a bit of adjustment is possible within that mod already. It was pointed out to me that GE does not allow truly unlimited building however.
250 Comments
Flemmi  [author] 5 Jul @ 2:40am 
}_MEGASTRUCTURE_DETAILS
potential_MEGASTRUCTURE_DETAILS
resource_MEGASTRUCTURE_DETAILS
upgrade_from_MEGASTRUCTURE_DETAILS

this bug appears when there is a typo in the megatructure file, if this appears with this mod active only, then it is this mod, else its the other mod. i am unaware of typos in my mod.
Havoo 5 Jul @ 12:30am 
Hello, I think I encountered a bug with the currently mod version. When trying this mod in isolation with a base Empire I noticed that from turn one the megastructure menu was available on the constructor ship and inside were four placeholder options with missing icons:
}_MEGASTRUCTURE_DETAILS
potential_MEGASTRUCTURE_DETAILS
resource_MEGASTRUCTURE_DETAILS
upgrade_from_MEGASTRUCTURE_DETAILS
Flemmi  [author] 26 May @ 8:36am 
while it is not impossible to write a mod that has this feature, it goes beyond what i wanted to do with this mod.
Sk_orpion9 26 May @ 1:33am 
Would it be possible to make an option to enable only the player to make use of this?
Shumiry 25 Mar @ 11:41am 
That was it! Had to unsub and resub and it redownloaded, working perfectly now!
Flemmi  [author] 25 Mar @ 7:35am 
but it might be that you mod didnt update or another mod is causing the issue. because i removed almost every rule from the file, the only things left are to ensure you dont build 2 on the same world and you build on black holes.
Flemmi  [author] 25 Mar @ 7:30am 
no, a new game is not needed.
Shumiry 25 Mar @ 5:45am 
Looks like it's still busted. I wouldn't need to make a new game right? I fired up my existing save but I'm still getting "You can only build one matter decompressor"
Also, not that it really matters but the title of the mod has a typo, "Megastrcutures" instead of "Megastructures"
Flemmi  [author] 24 Mar @ 8:02pm 
I think i fixed that issue with the matter decompressor. havent tested it, just changed the code i believed to be at fault
Shumiry 24 Mar @ 7:40pm 
Works almost perfectly, the only issue I run into is with matter decompressors, where I can only build one.
I am also using the "Megastructural Engineering as a tradition" mod which might be the issue but that seems unlikely, since that mod should only change the requirements for mega engineering research, and removes the 2 mega engineering ascension perks. I'm able to build multiple of everything else, and the 1-per-system limit is removed, only the matter decompressor doesn't play nice.