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For example, Tank classes all work the same, solo, as do healers, DPS and utility. Since there are literally no penalties for dying, it won't matter much if you have a rez; then, throw in mercs and their special abilities and class choice becomes ridiculously trivial.
DBG has made classes irrelevant to all but the most dedicated people, and those are the ones who raid and min/max. Outside of that, it doesn't matter what class, race, deity, or even gear you choose. I found out that DBG made all gear generic (e.g., +3,000,0000 main stat +3,000,000 some-other-unimportant-stat, +5,300,250,923 resistances...)