Arma 3
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Helljumper: Feet First Into Hell
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
45.097 MB
6 Mar, 2019 @ 6:49am
19 Aug, 2020 @ 9:02pm
33 Change Notes ( view )

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Helljumper: Feet First Into Hell

Description




Welcome Helljumper
New Mombasa is a major port city and industrial center on Mombasa Island in south Kenya, in the East African Protectorate on Earth. On October 20th, 2552, a small fleet of Covenant capital ships exited Slipspace just off of Earth's defensive network. During the ensuing battle, a Covenant Assault Carrier breached the orbital fortifications and made its way to the surface. Meanwhile in orbit, an ODST task force was preparing to hot-drop onto the Carrier and make their way inside. However, one of the ODST squads was assigned to a classified mission by the ONI to drop into the premises of the center of the main city hub to kill Tel'Vadam the shipmaster responsible for the attacks on New Mombasa and to secure Vergil the superintendent subroutine A.I in charge of New Mombasa, and prevent it from falling into Covenant hands.

Mission
- Combat: Short distance.
- Weather: Night fog and rain.
- Mission Length: Medium 60-90 minutes.
- Difficulty: Hardcore

Gameplay Features
- Singleplayer focused (MP works).
- Checkpoint system (In SP).
- Enemy ambushes and patrols.
- Covenant turrets, ships and banshees.
- Custom textures and voices.
- Heavy Scripted objective events.
- Covenants with plasma rifles, snipers and repeaters.
- Custom cinematic introduction.
- Hardcore difficulty mission.
- A.I guiding you through your mission.
- Halo ambient music and custom sound effects.

Credits
- All models and textures belong to Microsoft.
- The OPTRE team for making such a great mod.
- Nightovizard for making such a great map for this mission.
- All modders inspiration that lead me to create this mission.

Known issues
Expect a few bugs. This is a heavily scripted mission and the Arma 3 engine has bad tendency to mess up things. Please report any issue you find, I'll do my best to address them. If you have feedback and suggestions to improve the mission let me know. Do not disable the A.I or the mission won't load properly.

Copyright
The Halo logo, Halo and all associated logos and designs are the intellectual property of Microsoft. All artwork, screenshots, characters, vehicles, storylines, world facts or other recognizable features of the intellectual property relating to these trademarks are likewise the intellectual property of Microsoft. Halo and the Halo logo are the registered trademarks of Microsoft. All rights are reserved worldwide.