MudRunner

MudRunner

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Bloody Pass guide.
By agrimes
This is a guide to one of the most enthralling and challenging maps on Workshop. It's English name is "Bloody Pass". The map feels much larger than most other maps. It features breathtaking scenery, rich environmental storytelling, and a variety of mini-puzzles that, together, create an incredible challenge and atmospherics. The map is also quite devious in that the roads to a number of important destinations are extremely well hidden. But the map never feels abusive, it never makes you go "come on!!!" but rather you tend to say "you got me this day map, but I'll be back, OH YES I'll be back!"

Indeed, I've spent more than 30 hours on the map, and am now in my third attempt.
   
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Introduction and setup.
This guide is for one of the best maps I've played. The map Bloody Pass is an awesome map with a whole lot of everything. it also tends to crash the game but that can be managed to some extent.

Mod list:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1422227299

This one has pathetic hydrolics but is useful for a specific problem.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1224625955

This one is not as cheaty as it seems, mainly useful because you don't want to spend ten hours ferrying utility trailers back and forth. I strongly suggest that this is the only vehicle you bring to the map, except for the optional emergency crane.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1262508667

In order to save time and not have to restart the map, if you don't mind having a second truck, I suggest you take the crane mod from this map and use it on Bloody Pass. (having this map installed will give you the crane).
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1562279225

Game Setup:
Bring only two trucks, a good strong scout vehicle such as the one suggested, strongly suggest that it have a repair points cheat in order to awaken the Giants.

The second truck should be the big crane as a rescue vehicle, so you don't have to replay the map.

The map is packed full (to the point of crashing (!!) of recoverable vehicles. The game tends to crash so therefore you should delay "waking up" most of those vehicles, hitch up trailers ASAP to reduce the object count on the map, and only bring two vehicles to the map.

Warnings:

This map is very tricky and has several "Gauntlet challenges". Never attempt a gauntlet challenge in a vehicle that is not "recallable". A gauntlet challenge has three features.
1. The goal is a flag.
2. A fresh blue recallable SUV is provided.
3. there is some tough obstacle between you and the flag.
In general, once you encounter a gauntlet, immediately switch to the newly provided SUV. If you fail the gauntlet, you can recall it to the garage and then again back to the rig you were exploring with and try again.

Delay exploring the cave in the SE corner (Giant's Graveyard), the map will start crashing every 15 minutes once the list of active trucks gets too long. =( When the map starts crashing, you can create your own checkpoints by opening the game menu for a second. If you don't want a checkpoint to be created, you can shut the game down with task manager...

This is a hard-start map (locked garage) and the fuel depot is annoying to get to. So be very careful how and where you spend the available repair points.

##

Help wanted: I want a medium-resolution image of the map so that I can annotate it. =|
Opening the garage
This is a hard-start map, so this section of the walkthrough will focus on early-game tasks and, especially opening the garage.

There is only one garage semi-trailer, it's down in a ravine at the northern edge of the map in the City area. The truck that was apparently pulling it DOES NOT ACTUALLY HAVE A HITCH! Only two trucks have a hitch at the beginning of this map, the 130 up on the ridge on the western edge of the map (BLEH), and a pretty good 4310 that's out of gas up on the highway but the road is well hidden. The road to get up there is perilous.

The first order of business is to get a fuel tanker. The game gives you a reasonable starter that you will probably want to upgrade to a semi-trailer tanker when possible.

https://steamuserimages-a.akamaihd.net/ugc/1005897606736518793/C68AF679F6D502C54EA799B24B0C6E7FD89124D7/?ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

??? how do I make the above display right?

I suggest you convoy it to your SUV and pull it northward through the canyon to the river delta.
Alternatively, you can drive it alone to the East along the Southern road to the cave/Graveyard of Giants.

Assuming you followed the canyon north and are now at a fork in the road, the right fork is what I call the Swamp Road. The left fork will lead across the delta and up the cliff to the western logging site. Go Left. Detach the 6317 on the first island and go on a sidetrack with the SUV.

=== SIDETRACK: The First Highlands. ===

Continue forward with the SUV, follow the track up the western slope and continue until you unlock the first 131. Park the SUV somewhere and switch to the 131, it should be reasonably operable, don't waste any repair points on it at this point. Take it across the apparent road in the area and down the muddy track on the other side to the flag. Never use the road south, it ends up in a wrecked bridge that really isn't passable in any useful sense, you will end up wrecked near the garage. So use the muddy path exclusively.

https://steamuserimages-a.akamaihd.net/ugc/1005897606736618130/8E35EA54F9E451B2BF52139D111F966C21726388/?ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

Continue until you reach a junction with two bridges. Go ahead and recover the rig with the 130 on the Right side. Also score the flag down there and, if it's daytime, take a careful look at the scenery over the nearby cliff (hint hint).

Spend exactly one click of repair points from the 131 to get the 130 running, then use the semi-trailer to fully heal and refuel both trucks. Tow the 130 back across the first bridge and leave it there for now. Continue across the other bridge with just the 130 and continue until you reach the blue truck. This is a gauntlet puzzle. If you are using task manager to retry things, go ahead and attempt the gauntlet, otherwise leave this alone until later.

Once you solve the gauntlet, recall the blue truck to the 131 and take it south to the flag at mill 3 and then park it somewhere.

== end sidetrack ==

If you completed the sidetrack, the entire Western side of the map should be revealed. We must now reach the Eastern side of the map and the "city". All three proper roads into the area are blocked leaving only the river in the North and the Graveyard of Giants in the south. Because we want to delay the point at which the map starts crashing as much as we can, we'll take the Northern route.

Switch to the 6317 which I had asked you to leave on the island in the river. Set a waypoint on the watchpoint Northeast of this island and follow the river until you come across a canyon that gives you access to this watchpoint.

Once through this canyon, stay away from the southern bank of this river. Instead hug the Northern edge of the map. The garage trailer is down in the ravine here on it's side. There is an orange truck that's completely foobar AND DOES NOT HAVE A HITCH but it can be useful later in the map. Right now we want to get it out of the way but the 6317 can't quite tow it, so we just get it upright and fuel it, and climb the road that leads up to the city.

Once you reach the entrance to the city, dump your remaining fuel reserve into the 7429 and then schlep all the way through the city to get a few drops of fuel (fill your tank too!). It may be a good idea to unlock the 469 before leaving the area.

We now know where the garage semi is but we want something better than the 130 to pull the thing (!!). So what we do is we take this hidden road leading away from the City to the Southeast. We will call this City Hidden Road from now on.

https://steamuserimages-a.akamaihd.net/ugc/1005897606737017692/75E86BBE1944B8686D07CFB4CA3D2526710672F8/?ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

This road will fork after the second pond. the left, higher fork, will cross a bridge where it delivers you to the Troubled Waters Gauntlet. The road on the right will continue to climb the slope at a more gradual rate. I'll leave the discussion of Troubled Waters to it's own page and we will follow the right fork.

At the top of the hill you will find a 3-way intersection, with a driveway off the side too, but basically 3-way. take the fork with the bridge. If you decide to abandon the next gauntlet problem, then you can go up the other fork to get yourself a '66. However you unlock the '66, it has the repair points needed to make the orange truck operational which will help get it out of the way so that you can move the garage trailer. Convoy it to the truck with the trailer hitch on the way back to the city.

You will pass the Broken Bridge Gauntlet on the left.

After this point, the road will get Reallynasty... Narrow, rock strewn. The target vehicle will come into view on the highway further ahead but there will be a painfully narrow stretch that's barely passable. Don't like it? Sorry, I have bad news: This is the road to mill #6, you are actually going to have to haul logs through here. =\

If you manage to get across, top off the fuel in the main tanks of both trucks and take te 4310 down the highway. Near the end, there will be a cave on the Right (West), go through it. 2/3rds of the way down there, there will be a tunnel to the right with the flag. This flag will wake up most of the Giant's Graveyard and will probably cause the map to start crashing, =~(

Anyway, it's time to recover the garage trailer. Head back that way and probably pick up the '66 in convoy mode too when you reach the forest.

[continued in part 2]
Opening the Garage (Ctd.)
Lets jump ahead to the point where the orange truck is out of the way and parked and you've somehow hitched up the garage trailer. Now, how are we going to get it back? The problem with taking it back through the river is all those dips, I'm pretty sure the trailer is going to get stuck there. But, I've had good luck bringing it through the cave and it will also serve to continue my tour of the map. So get your rig back up to the city and park it next to the secret road along the long road that leads Southwest. Go get the 6317 and bring it down, maybe top off the fuel in the city, but you want to convoy it with the garage points. You probably want to upgrade it to a fuel semi-trailer and you will probably need it to get it through this route's one real obstacle.

When you get your rig moving Southwest along that main road, just go straight, The road will gently curve to the Left, so stay left if it ever becomes unclear what I mean by straight. All roads to the right are blocked by boulders. The road is safe enough that you can even set cruise control and walk away for 2-3 minutes...

Eventually you will come to a cave that is also blocked off. To the left there will be a flimsy little fence that couldn't even stop a 130.... =P Beyond this fence you will come to your first and only real problem of this route. There is a pile of dertium across the road. So basically you need to squeeze up against the left wall, and get over the short part. It's very easy to get stuck here so, on this trip, lead the convoy with the 6317 and use it to pull the rig with the garage trailer over the hump.

When you get out of this short cave, you will be in a small but rather important valley. To the Left (East) there will be a bush, behind that bush is the road to the eastern wood dispenser, very important. Once you get the map up and running the way you want it to, you will almost certainly want to station a fuel truck on the western side of the road through here.

To the south is the much talked about Graveyard of giants. Just marvel at it as you drive through it. Be careful about the course of the road though. At the other opening, there will be a trench on the right and the road is a bit narrow-ish on the Left, not a problem for anything that exists on the map though. Just carry on and bust out the far gate. Procede West along the road until you reach the garage and party.

If you want to start fueling any of the giants on this first trip, I suggest you focus on the medium sized rigs in the middle of the formation first and make sure your convoy is topped off before distributing fuel to the other rigs.

Because two flags are still locked (if all directions followed) we will continue exploring. I suggest you recall a 3151 that you have already used to continue. Alternatively, since we have unlocked enough flags we can skip to a new 3151 but we will play it straight right now. Make sure you do not recall that 3151, You will need it to complete the last gauntlet.

From the garage drive East along the southern road and take the first road to the North, this will be a large road in fairly good condition except for being blocked after the large bridge. We'll call it Highway 1.

So drive up this road and cross the double bridge. The pass ahead is blocked by a landslide so turn Eastward (Right) and start heading to the first watchpoint. this flag is in some guy's front yard. The only trick to getting to it is finding his driveway, it starts in a pond that also crosses the road. So when you come to a T-shaped pond, that's where you turn.

The road will continue on for quite a distance, becoming more twisty, narrower, and more slanted too. It will wrap around a lake and then go down a river bed. It will then go back to being rocky and torturous. The larger boulders will spin you around and throw you in a ditch, upside down. If you make it through here, you will get to a fork in the road. Go right.

You do need to cross this sunken bridge. Follow the river downstream on the West bank until you reach the other blue truck. This is the end of this section of this part of the walkthrough, This is the Rushing River Gauntlet, continue from there.
The Boardwalk Gauntlet
https://steamuserimages-a.akamaihd.net/ugc/1005897606736742435/4A2647B70B7852E99DC75E8C7FA7AAC943A8CAC8/?ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

This is a pretty simple gauntlet with only two challenges.

The first requires you to cross a wrecked bridge that has been patched just enough to allow passage, approach from the Right and trust the piece of sheet metal below to get you to the other side.

After that it is just a crawl across the planks. I suggest you use 4wd but unlock the differential so that it will steer a bit better. Once you reach the flag take any screenshots you need and then switch back to the other truck and recall the blue SUV so that you can use it to explore the road to the South.

The steep climb near the end does require diff lock, but steering tight terms is helped with it disabled.
the Rushing River Gauntlet
https://steamuserimages-a.akamaihd.net/ugc/1005897606737993025/E181154979C9998763C3D55335A632AF0503EFF1/?ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

The Rushing River Gauntlet has three basic parts. First you must go down the stream and pick up the road on the Left bank. The first part of the gauntlet is to simply stay on that road while the road does everything it can to throw you into the deep, fast moving water.

The next part is a boulder-ford where you need to get across a very tricky row of boulders safely to the other side. Use the winch to pull you back if you get stuck.

The last part is a very nasty hill climb through a mud-gully and up to the final point. No winch anchors! Anyway, you get legit bragging rights for getting up there! =)
The Troubled Waters Gauntlet
https://steamuserimages-a.akamaihd.net/ugc/1005897606737095361/C7DF054CF8321AA10F530C7B03EEB39B3483E478/?ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

The Troubled waters gauntlet is, by far, the most challenging gauntlet puzzle on the map. It consists of FIVE distinct obstacles.

The first is actually a jump. You must literally jump your truck across a small gap in the bridge. The second obstacle is a fairly tough rock-climb... Then it gets deadly...

The next part of the gauntlet forces you to drop into the crater, on your wheels and without loosing all your HP on the tree, strategically placed at the bottom. I don't have much good advice for this, keep to the left at the start (steering is too slow to help while you are falling), and start out as slow as possible. GOOD LUCK. A small kick with the accelerator near the bottom might even help prevent landing on the front grill...

Next, go to the nearest tiny island. The challenge is to get to the next island before the truck drowns. Fortunately, there's a mysterious current to help you, so just jump in full throttle, and hook any of the trees on the other side as quickly as possible and use throttle + winch to get to the other island.

The last challenge is getting up the slope on the far side without flipping your truck. the entire slope is designed to flip your truck in as many ways as the author could come up with. You must approach it from the right side and get up 10-15 feet, and then shuffle/slide the truck leftward until the stump uphill comes into range. then tap the pull button every few seconds to help get you up the slope.

The fallen logs in the middle are your next grab. From there you probably want to hook your left-side winch to the tree on the upper left and then use the truck in Tarzan mode and swing it over to the goal.

Don't use the tree far up the left,

If you managed to get up there, enjoy the view, take screenshots, feel free to leave the truck there without recalling it.
The Broken Bridge Gauntlet
https://steamuserimages-a.akamaihd.net/ugc/1005897606737329276/D1CA9824700D8C09FDA18DB7A566A79818C4E7E3/?ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

WARNING: THIS FLAG WILL START TO WAKE UP THE "GIANT'S GRAVEYARD" WHICH WILL PROBABLY DESTABILIZE THE GAME. =(((

The broken Bridge Gauntlet is a 3-stage gauntlet that can be pretty tricky.

The first is a river crossing with a steep, treacherous bank on the other side.
The second part is a misdirection maze where you must make a right turn instead of pushing to the Left.
Finally, you need to make a perfect S-turn on a 2-part bridge. -- Yes, it's a greased bridge.

The first bridge in this gauntlet really is impassible, and blocked with junk and debris. The river is passable ONLY right next to the wreckage. Getting up the other side and back on the road is another problem. Keeping to the Left, next to the wreckage, is your best bet..

The road here simply runs off the map. On the right hand (Eastern) side there's a dark-colored canyon or gully that will lead you under the second bridge and bring you to the final bridge. This path is behind a small rise that you will see just after the 2nd bridge comes into view.

The last part is a major pain because you can't actually stop on this bridge, it is basically greased. You need to roll forward and perfectly shift over to the second half of the bridge without falling off or getting stuck in any of a dozen different ways, this requires perfect timing and immaculate management of the steering of the vehicle. -- REALLY ANNOYING.

But, if you manage to get the truck over and stable on the other side, you will be rewarded with a flag and some superb screenshot material.
1: Mill of the Long Road.
If you read the last part of the section about opening the garage, you are probably shuddering at the thought of doing this mill. Don't worry! There's an easy way to do it.

Suggested log carrier: 7310 with trailer, full 8-point load.
Suggested log source: Any (probably west)

Assumption: get the logs and move to the starting location, also have refueled the 7310 at the starting location, the fueler can turn around using the service road on the Right (to east.)
Route start: what I call "Highway 1" it's the large rather good road that starts just East of the Garage and runs in the direction of the city but is blocked after the large bridge.

https://steamuserimages-a.akamaihd.net/ugc/1005897606741721138/C92C35A49076CA3345FFEEE130636E4A42B44EBD/?ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

So drive north across the bridge as shown. Take the right before the blockage (only available route).
The road will have a switchback as it climbs the mountain. About 75% of the way through this turn, suddenly turn right as shown:

https://steamuserimages-a.akamaihd.net/ugc/1005897606741727118/DF62ADDDEDB8129EA592F70D42107747DE8E75A6/?ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

Follow this ravine up until it re-joins the road and crosses the bridge. Obviously, we're going to need another shortcut. Unfortunately this one is going to be much harder. =\ So what I need you to do is to keep an eye on the left side of the road as it winds up the slope on this side of the bridge. There will be a pond that's a little too far down the slope and some wreckage beyond that. Sorry, this is the best route I can give you. I suggest you hug the left side and use whatever trick you know of to safely cross this pond with your load intact.

https://steamuserimages-a.akamaihd.net/ugc/1005897606741833347/F26C4EE7CB014878ECEAA4937EDDBCB961BC9499/?ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

The trail will take you a debris field, and a mess of vines, but eventually clear up into a fairly legit road. After you cross the river, turn Left and then right to put yourself on course to the mill. Yeah, sharp turns, sorry again...

If you need to recover your truck from here, your least annoying option is probably to drive it Northwest to the house next to the LM, drop it off the cliff then scrape up what's left of it from the swamp floor.

2: Mill of the Hidden Path
This mill has a really cool road to get to it.

Log source: WEST, pretty definitely...
Log carrier: medium sized truck, same class as the 131, 131 is probably too weak, 255 is probably too wide, so one of the 43x0 trucks or the 375, which is probably your best choice. Set up the rig to carry MEDIUM logs, which means the log carrier + medium cart.

This will be a 2 run delivery, so expect to repeat this guide twice. Convoying is probably not a good option.

I want you to bring your load of logs to the GARAGE and refuel your rig to full with a fuel truck. Then I want you to look at the garage carefully... To the RIGHT of the garage, you will notice an outhouse... OK, Lay down some fresh tire tracks over the bush between the garage and the outhouse.

From here the trail gets rather epic as you move towards the LM.

https://steamuserimages-a.akamaihd.net/ugc/1005897606742961873/65D2129F1296EBD385ABCC2CD1978FD40AB9F90B/?ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

After a long and arduous trek up the hill, you will finally come to ... a blocked driveway! Some jerkov left a trailer in the driveway and, worse, nailed it to the ground so you can't even tow it away with the 700... Only one thing to do! drive through the pumpkin patch. I know this will be a difficult turn given the space available and the physics of the semi-cart that is generally used for logs but well, the problem is what it is, you can use some of the downhill trees to help turn the tail-part of the log carrier.

Wash rinse, repeat.
3: Mill of the Muddy Path
The starting place for this run is the same as the log source, the West mill.

I suggest the 535 or 537, not sure if any real difference.

I did complete a run with a heavy medium trailer but it was painful, many resets, had to keep a winch from the trailer to something on the left attached at all times to keep it from tipping.

For this run I'm going to be doing 3 runs of short, more tedium but MUCH less pain. I still had enough fuel in my tanker from #2, that I just brought it up here. Filling it using the northern canyon/riverbed is a good option.

Now for the route. I still think the high road is impassible. It is steep but, much worse, it encounters a wrecked bridge that will just drop the rig down on the garage in a heap of twisted metal. The only safe route is the freshly cut road where the stumps haven't been removed, where you grabbed a flag at the beginning of the adventure...

https://steamuserimages-a.akamaihd.net/ugc/1005898022910438215/62ABA902FCB678C11FA874DECD58581276353D36/?ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
4: Mill of the Slippery Slope
https://steamuserimages-a.akamaihd.net/ugc/1005898022913624796/B64DB1DA665F05976896EC48026C7CF69ABDB4F2/?ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

For this mill, we will be working with the West logging area once again.

The truck will, again, be the 535 or 537.

For the log carrier, I suggest a medium log trailer.

WARNING: The heavy medium is STRONGLY discouraged, tried it, turned into a complete CF, had to restart the map.

Weight, pulling power, and traction are critical.

Ok, as you come down the slope from the logging area to the river, take every possible left turn, staying on the road. This will first bring you to the Swamp Road. Before you reach the central ruin, you will have another left turn that will go uphill a bit then come to a wooden ramp. If traveling at night, keep an eye on the map, it's a road leading North just before the swamp road goes under a bridge

STOP WARNING STOP WARNING STOP WARNING!!!!!!

Strongly suggest you pop the menu open to create a checkpoint when you reach the bottom of the ramp!

This ramp is deadly, it has dropoffs on both sides and is very slippery. Once you start up it, you will not be able to stop. *** IF YOU STOP, YOU WILL BACKSLIDE. *** You must maintain control and forward motion until you reach level ground at the top. It will get narrow and windy towards the top, but you will just have to deal with it. I had you bring a crane to the map (hopefully will be available) to help you recover if you wipe out here but it's not a guarantee.

The trailer will tend to get stuck in the gaps of the wide part, you can throttle down to the point where it starts to slip, and retry. Just above that, if you drive centered as you take the curves, you will tend to pull the trailer off the route, so take the turns on the outside and the trailer should make it. Notice my throttle setting in the next screenshot, I really had to crawl this portion.

https://steamuserimages-a.akamaihd.net/ugc/1005898022913753775/7831EC6D0EA444043FA122125973824CE5DAA5FC/?ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

If you wipe on the way back down, no biggy, the map has so much material that it allows a "mad hatter" approach to trucks...
5: Mill of the Narrow Road.
This is the first of the two mills that you really want to use the Eastern wood depot. The map provides a 537 set up and ready to go so go ahead and use it. Upgrading it to a "heavy medium" type trailer is valid and quite possible. The first problem, however is that it is thirsty AF, So I towed it behind my 6317 pulled fuel semi-trailer to the junction near the lumber area. I was also setting up for mill 6 by convoying my first load of logs for that and the orange truck converted to a fuel cistern attachment and stationed that outside the city gate so I wouldn't have to unhitch the 517 and wrestle it down the city streets.

The other problem, of course, is making it down the road to the mill. You might be tempted to continue pulling logs from the Western site and just pull it up the canyon... I can't say that idea doesn't have merit... Anyway,

General tips:
* Your winch works just fine THROUGH the wall,
* You have a crane and can nudge or even move some of the more problematic rocks.
* Keep an eye on your load, it can sometimes get into an oscillation mode and tip over. Deal with it as appropriate. The weight of the truck can dislodge stones, when you back off or before the trailer hits them, you can remove them with the crane.

https://steamuserimages-a.akamaihd.net/ugc/1005898022914730152/E9FF87A5F4BE4C6BF947634C274558B7942935C3/?ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

At one point, I was stuck with a pretty dicey checkpoint, I brought my fueler into the city and used it's side winch point to held the log rig to the wall and got it down from there.
6: The Hard Mill.
In short, you need to get ur logs at the East mill, travel south down the access road to the main road, travel north on the main road through the cave, across the plan, to the city, turn Right onto the city secret road, travel up the city secret road, cross the bridge, continue South across the narrows and up onto the highway, take another right into the cave, travel in the direction of the trapped 131, take a right turn after the bridge, loop around through a twisty little corkscrew road, cross another bridge, wade through the edge of a lake, drive along a wooden causway half way up a cliff face, chose between a steep path on the edge of the cliff or to wade through a moderately deep pond, and finally deliver your logs...

You should still have a fueler at the East log junction from doing #5. Place another fueler, something with a fuel cistern, at the entrance to the Broken Bridge Gauntlet.

For this, I'm going to have to suggest doing 3 trips with a 131-class (similar in size to a 131) truck that can negotiate the narrows without too much pain, and can do all it needs to. Use the log carriage. Trailers are out of the question.

https://steamuserimages-a.akamaihd.net/ugc/1005898022915232970/4F78E87851BE1C76E87F5D19FE554A540A0D80F8/?ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

https://steamuserimages-a.akamaihd.net/ugc/1005898022915234058/1B533F5B1C27B86420DE7C3A7D0635AA21AA4491/?ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

https://steamuserimages-a.akamaihd.net/ugc/1005898022915235439/BCA4DB37742661C6908B6CF5323BFBA233A38733/?ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
Bonus: Rescuing the trapped 131
The trapped 131 is recoverable but it will take work.

I was NOT able to confirm this strategy on this playthrough, but a strategy that worked for me before without totally wrecking the 131 is to bolt the utility attachment to the 7429 and drag it ALL the way up the city secret road to the 131, then position the 131 next to the wall, then get it on it's back, so that when pulled on it would roll its way up the wall and out of the yard.

https://steamuserimages-a.akamaihd.net/ugc/1005898022910874498/CEFD64326A92D20A3546955EF7551DA0FF4783BB/?ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

I've also used the crane truck for this but that left the 131 wrecked.
Remarks
I hope you found this map as enjoyable as I did. It's really an amazing piece of work. I look forward to comments and suggestions. I have one or two other maps in mind that I might want to do a walkthrough for. I'm open to requests as well.
3 Comments
Moses 5 Sep, 2023 @ 5:50pm 
I have downloaded map. But it does not show up in my map list. I have all the mud runner DLCs, any ideas as to what is going on would be great.
Prince Polaris 27 Apr, 2022 @ 9:44pm 
hot damn this map seems like a whole ass game within a game, now I wanna try it
lenny 8 Sep, 2021 @ 12:31pm 
good guide, will try