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your mod has been translated by ASM590319 into German and the translation is now part of the German translations for Civilization VI mods mod pack.
We would be more than happy if you could refer to the language translation in your mod description.
My suggestions are:
- Should not be usable for Wonders or Walls.
- There should be a limit of how many "swaps" you can do per city, per turn. Otherwise you can literally pump out armies and that felt very wrong. I suggest that this limit could perhaps be increased by certain techs.
- Alternatively (or also) it could simply be limited to not finishing a production. For example, the moment something is down to 1 turn, it stops being usable, so you're still limited to finishing one production project per turn.
I know that perhaps the "overpower" nature of the mod is what made it attractive for some people, and perhaps it shouldn't be changed because of that, but for people looking for a more balanced/fair gameplay, I think these would be nice changes :)
User #Pauloel7 linked my Dropbox files that fix those "problems" on page three of discussions flow.