Tom Clancy's Rainbow Six® Siege X

Tom Clancy's Rainbow Six® Siege X

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BANDIT
By ОЛЬГА ФРЕЙМУТ
   
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Bandit
Dominic "Bandit" Brunsmeier is a Defending Operator featured in Tom Clancy's Rainbow Six Siege.


Biography
Dominic Brunsmeier and his twin brother Cedrick were born in Berlin, East Germany. Both were raised in a working class district near the Berlin Wall. Their father worked in the police force and strongly encouraged them to join. In 1992, the day after their eighteenth birthday, both brothers joined the Bundesgrenzschutz (BGS). Stationed with border patrol, Brunsmeier spent his first year getting accustomed to taking orders and filing paperwork. Brunsmeier excelled in crisis situations. He transferred to the Aviation Group long enough to obtain his helicopter license but his adaptability and experience with border surveillance flagged him for undercover operations.

In 1994, he was assigned to a joint task force aimed at quelling the growing threat of the Red Army Faction (RAF). In 2006 he was recruited by the GSG-9 to go undercover, where he would spend four years embedded with the Hannover Chapter of the Hells Angels. In both operations Brunsmeier's contribution was critical in seeing key members arrested and providing valuable information. While undercover, Brunsmeier honed skills in guerrilla tactics and improvised explosive devices. He developed prototypes of his electrified barricade and deployable shield.[1]

Psychological Profile
I wouldn't expect an operator who worked undercover for years amongst dangerous biker gangs and militants to be anything less than clever and adaptive. And in re-reading Specialist Dominic "Bandit" Brunsmeier's file I'm struck by just how resourceful he had to be. It's clear he had to be creative and strategic to stay alive. Frankly then, I was surprised by his sense of humor. It must've sustained him through his undercover operations. That said, he can have a cold intensity. Nothing reminds me that I'm a soft civilian more than looking into Brunsmeier's eyes. […]

Brunsmeier certainly speaks fondly of his brother. He enjoys being an uncle to his brother's kids - how they're the only ones who let him be as silly as he'd like. He told me about their childhood in the shadow of the Berlin Wall. How sometimes they'd hear a BOOM from something triggering a land mine. And how they couldn't resist pranking the patrol guards with some twin antics. […]

I didn't want to ask about the undercover work directly. It wasn't until our most recent meeting when he volunteered some information. Brunsmeier described the challenge of remember the real "you" when immersed in another persona. The question: "Who are you?" would creep into his sleep. If he dared to form an answer, he knew he was as good as dead. Even considering the question was dangerous. So he would push it away. We discussed details of what he had to do to ensure his cover wasn't blown, the source of some fantastic rumors circulating about him. Smiling, he assured me they're only half true. I don't want to break his confidence here. I merely need to assess if it has any lasting impact on him and the Rainbow team. […] The most I can offer at this time is that the team works well together. […]

It's critical that Brunsmeier doesn't close himself off. Training scenarios alongside operators such as Specialists Miles "Castle" Campbell, Emmanuelle "Twitch" Pichon, or Elias "Blitz" Kotz could help. These operators have calming attributes that may temper Brunsmeier's inner demons.

- Dr. Harishva "Harry" Pandey, Director of Rainbow


Gameplay Description
A Light Armored Operator, Bandit's unique gadgets are four Crude Electrical Devices, a.k.a. Shock Wires. These devices send an electric charge through metallic gadgets and will damage those who come in contact.

Bandit can connect his Shock Wires to all metallic gadgets, which include Barbed Wire, Reinforced Walls, and Deployable Shields.
The Shock Wire takes 2 seconds to deploy. (Enough to destroy Thermite's Exothermic Charge and other hard beaching gadgets).
Bandit deploys the Shock Wire on the ground next to the metallic gadget.
One Shock Wire can only shock one metallic gadget; adjacent metallic gadgets will not be affected, no matter how close they are to the Shock Wire.
The same metallic gadget can be shocked by multiple Shock Wires, but this will not stack its effects.
The Shock Wire is an electronic gadget, and can thus be:
Detected by IQ's Electronics Detector
Disabled by Thatcher's EMP Grenades
Destroyed by darts fired by Twitch's Shock Drones
Destroyed by Kali's LV Lances
An electrified gadget is visually identifiable by the small electric arcs being emanated off of the surface of the gadget.
With a few exceptions, shocked objects destroy all electronic gadgets they come in contact with, regardless if they're friendly or enemy gadgets.
Attacker Electronic Gadgets that can be destroyed by shocked objects:
Drones, including Twitch's Shock Drones.
Breach Charges.
Hard Breach Charges.
Thermite's Exothermic Charges.
Hibana's X-KAIROS pellets.
Ash's Breaching Rounds.
Ying's Candelas, but only when they're not properly activated yet.
Phones dropped when Dokkaebi is on the Attacking side.
Nomad's Airjabs.
Ace's SELMAs.
Zero's Argus Cams.
Defender Electronic Gadgets that can be destroyed by shocked objects:
Nitro Cells
Smoke's Remote Gas Grenades.
Mute's Signal Disruptors.
Kapkan's Entry Denial Devices.
Jäger's Active Defense Systems.
Valkyrie's Black Eyes.
Lesion's Gu mines.
Ela's Grzmot mines.
Maestro's Evil Eyes.
Alibi's Prismas.
Mozzie's Pests.
Wamai's Mag-NETs
Melusi's Banshees.
Electronic Gadgets that are immune to shocked objects:
Bandit's own Shock Wires
Echo's Yokai
Kaid's Electroclaws
Drones hacked by Mozzie' Pests
Attackers touching a shocked object will take 3 damage roughly every third of a second (9 damage per second). Attackers will have their vision distorted and shout out as cues that they are being shocked. Defenders receive no damage in any way if they have direct contact with electrified objects.
Vaulting over an electrified Deployable Shield is considered as touching, thus the Attacking Operator will suffer damage.
1 Comments
LANGE LOCKE 12 Nov, 2019 @ 1:08pm 
isnt lesion on defense?