Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2548240290
*** Yes, it still works. ***
While there are a few things about it that seem like they may be outdated/quirky, it is working. Just keep in mind that it's supposed to wait 30 minutes and then only respawns ~10% of the resource asteroids at a time (which in the starting sector that has around 100, that's only 10 at most, but even then, it seems like it spawns less than that).
Additionally, it does destructively put these changes in, meaning that if another mod also touches the respawnresourceasteroids.lua file, they will conflict, and which ever one loads last will win.