Counter-Strike 2

Counter-Strike 2

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Game Mode: Classic, Custom
Tags: Map
File Size
Posted
Updated
25.059 MB
3 Apr, 2019 @ 11:38pm
4 Jan, 2020 @ 4:27pm
9 Change Notes ( view )

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In 1 collection by Staplehead
Staplehead's Hot Maps
5 items
Description
After days of countless threats, a small terrorist group has launched an attack on a remote town outside of Grosseto, Italy.

The group hopes to hold the archives complex for it's powerful strategic position, and high elevation.

Thankfully, a GIS Counter-Terrorist squad has made efforts against the group, leaving only the most powerful members alive. They hold a formidable position in the archives complex...A tough scenario lies ahead for both sides of the conflict.
Popular Discussions View All (4)
7
19 Apr, 2019 @ 8:14pm
Gameplay Suggestion
Giorgio
4
20 Apr, 2019 @ 1:34pm
BUG Report
Argamens
2
19 Apr, 2019 @ 8:16pm
Minor graphics bugs
Giorgio
18 Comments
Staplehead  [author] 21 Jul, 2019 @ 6:07pm 
Thank you for playing @SmurF Off! :steamhappy:
xllBlackStorM 21 Jul, 2019 @ 4:30pm 
nice job
Staplehead  [author] 27 Apr, 2019 @ 7:39pm 
New update out! This is directed to be the first steps to reducing complexity in the map. Let me know what you think of the changes. I still want to do more in this respect.

v1_09
-Updated radar and fixed some visual bugs with it
-Widened top A to B hallway
-Added a monument near the tree
-Fixed upper B double doors opening towards the terrorist side
-Removed the middle construction area in favor of a more simple wall
-Removed middle catwalk from the construction area from T spawn to CT roof
-Elongated wall in lower B, near the ammo crates, for CT cover
-Moved CT spawn to 2nd floor planning room
-Simplified B site by removing gap between floors near ammo crates
-Closed back staircase to B
-Reduced number of single bookstacks to reduce boosting spots
-Fixed more gaps in double doors
-Added map audio!

Have fun with the update! Let me know your feedback! :steamhappy:
Staplehead  [author] 20 Apr, 2019 @ 1:12pm 
v1_08
-Made vent smoother to navigate through
-Fixed a boost spot to the roof -Thanks @Eris!
-Closed small gaps in double doors
-Redid the minimap radar to be easier to read
-Fixed a couple bomb stuck spots
-Opened the balcony double doors at A site a bit more so you can navigate through them smoothly -Thanks @Silent93x
-Added a ledge outside the main tower accessible by the Ts. This allows Ts vent access, but it is very risky.
Zero 19 Apr, 2019 @ 1:29am 
yes add it valve
Giorgio 17 Apr, 2019 @ 9:11am 
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Juuseppi 17 Apr, 2019 @ 5:44am 
LOL:alertalert:
<3 Lyx 16 Apr, 2019 @ 3:51pm 
this map is sick

one problem I had though was that you can't go through the vent smoothly
󠁳 󠁳󠁳 󠁳 16 Apr, 2019 @ 5:01am 
good map:cozycsgoctwhite: