Total War: WARHAMMER II

Total War: WARHAMMER II

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Guardian of the Realm (Updated for The Silence and the Fury)
   
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5 apr, 2019 @ 16:48
15 jul, 2021 @ 14:28
8 ändringsnotiser ( visa )

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Guardian of the Realm (Updated for The Silence and the Fury)

Beskrivning
Gives the Green Knight a chance of appearing during settlement defences. This chance is based on chivalry if the Bretonnian is human, or upon how many Bretonnians remain if they are the AI.



Thanks also to norse for making the other half of the mod.


COMPATIBLE WITH OVERHAULS AND SAVE GAMES

If you enjoy the mod or are interested in modding yourself, join the Modding Den Discord. I have a channel there.[discord.gg]
98 kommentarer
MIRIO 16 dec, 2023 @ 0:17 
Can you make this mod for Warhammer Total War 3?
DrunkFlamingo  [skapare] 27 aug, 2022 @ 3:03 
Yeah I intend on it when I have the time.
Call me Mad 27 aug, 2022 @ 1:09 
WH III port would be great, if youre able to.
erconn 24 aug, 2022 @ 13:45 
@Your Mother me too, this mod was such a simple but cool thing to add to bretonia
Your Mother 23 aug, 2022 @ 23:12 
I hope this gets ported over to WH III
Angeloid 19 mar, 2021 @ 16:36 
@Jon compatible but independent, this mod only strengthens the Green Knight summoned in campaign.
Jon 10 feb, 2021 @ 18:18 
is this compatible with the The Green Knight, actual protector of Bretonnia mod?
Woizer 8 jan, 2021 @ 13:39 
i miss you, guardian of the realm mod...
Spoon Man 7 jan, 2021 @ 9:53 
@norse @Drunk Flamingo
could you pretty please give a more detailed description on how the mod works?
137438 8 dec, 2020 @ 12:48 
update?