Garry's Mod

Garry's Mod

51 ratings
gm_trainstation_02
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Build, Roleplay
File Size
Posted
2.507 MB
7 Apr, 2019 @ 1:56pm
1 Change Note ( view )

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gm_trainstation_02

Description
Ah, trainstation_02. One of my favourite maps in Half-Life 2. I have decompiled it, taken out all of the scripted sequences and triggers, and uploaded it for your pleasure. I also decreased some lightmap scales where I feel it would improve the map. (Lightmaps are little squares all over the map that are used for lighting. This game doesnt have dynamic lighting, it does it with a bunch of little squares)

Nothing required!

Want me to clean out a different map from any Half-Life 2 game? Ask me in the comments. I may or may not do it.
24 Comments
kitrod  [author] 14 Oct, 2021 @ 6:23pm 
go ahead. pick it up.
neco arc 14 Oct, 2021 @ 4:50pm 
CAN!
Halberd 1 Apr, 2021 @ 6:37am 
anyways, every time i pass by the "pick up that can" section, the picture of translucent ghost-like versions of gordon and the metrocop just gets stuck in my head.
Halberd 1 Apr, 2021 @ 6:32am 
(im aware this is incredibly late im an idiot) hammer is hard to use. damn bsp files.
Halberd 25 Jan, 2021 @ 7:25am 
with these things here, im starting to think that editing maps isnt that hard.
Black Mesa 29 May, 2020 @ 8:19pm 
AI Nodes?
conneath 14 Dec, 2019 @ 3:52am 
oh, and it also is at night, without a citadel
conneath 14 Dec, 2019 @ 3:51am 
@Rodrick Heffley i agree, the closest thing we have to a clean d3_c17_13 is rp_destroyedcity_final, which doesn't have ai nodes at the "horse" part
Buszman 14 May, 2019 @ 2:20am 
it would be awesome if you Clean the d3_c17_13 (Also called "Get to the horse!")
Would be nice!
kitrod  [author] 20 Apr, 2019 @ 9:45am 
doesnt really matter to me, areaportals arent really needed nowadays with modern computers