Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

45 ratings
(graphical) recruit some unique better looking generals/admirals/politics (warad.pack)
2
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, Graphical
File Size
Posted
Updated
288.219 MB
26 Apr, 2019 @ 5:29am
10 May @ 1:35am
7 Change Notes ( view )

Subscribe to download
(graphical) recruit some unique better looking generals/admirals/politics (warad.pack)

Description
ahoy !

<> My mod replace some character default looks/skins that you can train as general/admiral/politic while keeping the game as vanilla/default as possible !

<> fixed carthagian spy skin !

<> most new looks/skins can be viewed easily in game if you start with the right faction (and sometime if you marry starting characters)

<> i give credits to all the parts of the external mods i included BUT i havent asked their creators é_è ! (so to creators: feel free to post if you want something away ! it will be all fine ! i havent asked after all !)

thanks for the ideas from Volinus and his mod "Total War: Generals Expanded" which is my base to start with https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=225107620


thanks to Novaspook who gave me the (simple) solution for TEUTA <3
check his awesome mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2096448001

<> changes:

=> fixed carthagian spy skin

=> personnal new skins for all 3 civilized females (INCLUDING A CLEOPATRA VARIANT)

=> ROME (11 in male rotation):
- Octavian
- Sextus Pompey
- Lepidus
- Caesar
- Mark Antony
- Scipio Africanus
- Tiberius
- Varus
- Silanus
- Aurelian
- Tetricus

=> CARTHAGE (all 20 in male rotation):
- Hannibal
+ generals from "Better Generals for Carthage" by RAF
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=505034386
(DELETED the "beard + lion pelt" to put hannibal in the rotation)

=> GERMANS (3 in male rotation):
- Arminius
- Ariovistus
- Cannabaudes

=> CELTS (3 in male rotation + 1 in female rotation):
- Vercingetorix (Arverni from start)
- Boduognatus (Nervii from start)
- Brennus (Galatia from start)
- Boudica (Iceni from start)

=> GREEKS (5 in male rotation):
- Archytas
- Dionysius (Syracuse from start)
- Xenophon (Sparta from start)
- epaminondas (Epirus from start)
- iphicrades

=> EGYPT (1 in egyptian female rotation)
- cleopatra (easily seen from start)

=> EASTERNERS including arabs and orients (1 in male rotation + 1 in female rotation):
- Hormizd (Parthia from start)
- zenobia (easily seen from start)

=> KUSH (1 in female rotation):
- alakhebasken (easily seen from start)

=> ARDIAEI (1 in illyrian female rotation)
- teuta (can be encountered fairly fast from start)

<> IMPORTANT NOTES:

=> i "CAN" add more looks/skins BUT:
- im real much selective as i dont want to just "replace everything" as a lot of vanilla looks/skins are fine by me
- i wont add "too complicated" or "too heavy" mods (like arena characters, i tried, but its more complicated and i want to keep my mod simple and light)
- i know nearly all the mods so there is a great chance that i refuse to add other mods (i have check most of them) but i always look the mods again !

=> compatibilities:
- it seems that loading an ongoing campaign with the mod make the game crashing
- the mod is fine in any new starting campaigns
- obviously not compatible with mods modifying same characters
- feel free to report any major bugs or compatibily problems
- if anyone knows how to fix teuta's crashes, i would be really grateful !
- i will always keep up to date my mod !

<> "warad" means WARriors of ADrien (me), its a real long story, some know, some dont, some will...

have a nice roleplaying !
54 Comments
ADRIEN manowarad WRP crossbowlov  [author] 10 May @ 1:38am 
ahoy !

=> edited slightly the 3 civilized female variants, one is also completely changed to be a cleopatra variant ! (keeping the hairs in battle)

have fun !
Mumm-Ra 31 Mar @ 10:51am 
*Thumbs Up*
ADRIEN manowarad WRP crossbowlov  [author] 19 Mar @ 11:42pm 
@Mumm-Ra

thanks it should be fixed now !
ADRIEN manowarad WRP crossbowlov  [author] 19 Mar @ 11:29pm 
@Mumm-Ra

that surprises me, i will check when i have time today and update accordingly if needed

thanks
Mumm-Ra 19 Mar @ 5:33pm 
Using WH3 Mod Manager, it found some errors:

warad.pack
ariantmeshes\variantmeshdefinitions\ger_general_17_battle.variantmeshdefinition

Closing tag 'SLOT' has not been opened.
Line 24, Column 2
ariantmeshes\variantmeshdefinitions\ger_general_17.variantmeshdefinition

Closing tag 'SLOT' has not been opened.
Line 22, Column 2
ariantmeshes\variantmeshdefinitions\ger_general_politician_17.variantmeshdefinition

Closing tag 'SLOT' has not been opened.
Line 22, Column 2
ariantmeshes\variantmeshdefinitions\rom_general_politician_26.variantmeshdefinition

Attributes for 'SLOT' have open quote.
Line 9, Column 7
ADRIEN manowarad WRP crossbowlov  [author] 12 Feb @ 7:48am 
@Mortarch Of Blood
=> look at description, it says where most skins can be found in game with the mod
=> as nearly none are hand-made, most skins are known/seen from their relevant campaigns
(most are default unique character in their own DLC/FLC campaigns)
=> i dont want to spam each political character screen + each battle character screenshot
Ciaphas Cain 12 Feb @ 4:39am 
Graphical mod yet zero pictures to show
ADRIEN manowarad WRP crossbowlov  [author] 29 Dec, 2024 @ 9:52am 
no, the point is to be able to use the unique assets on random generals any time
jacobgodfrey 29 Dec, 2024 @ 9:20am 
do they show up at the3 correct time periods....dont want zenobia running around in BC
ADRIEN manowarad WRP crossbowlov  [author] 24 May, 2023 @ 10:09am 
not possible without creating new units