Space Engineers

Space Engineers

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GSF Advanced Gyros
By Zader64 and 1 collaborators
A comprehensive guide to the internal workings of the gsf gyro mod.
   
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Preface
The GSF Gyro system is in a class of its own. Out of the box these gyros come with an extreme amount of configure-ability. With multiple tiers of gyros to choose from ,and the ability to scale the gyro to fit the needs for your ship on demand, you should not be disappointed.

With a few tweaks these gyros can be scaled back up to give you the advantage you need per say when your mining or transporting goods. This gyro pack will also give you the ability to scale back on the amount of overall gyros needed to preform the same job as vanilla
Features
Each gyro has tiered output based on its out of game config.

Each gyro has two sliders one that controls the power of the gyro, and one that controls how many gyros that gyro is worth at that point in time.

The force of any GSF gyro is based on two factors:
The force defined in the .SBC definition, and the block replacement multiplier found in the config for that particular gyro. Scale = (Force in .SBC * Block Replacement in CFG under se storage in app data ).

The power slider of the gyro works the way it always has with one exception, it factors in the Scale value and changes dynamically based on the position of the scale slider.
GSF default values
Block multiplier ,Power Consumption, Strength
Type
Block Multi
Consumption Multi
Strength Multi
XLarge
200
1
1
Large
100
1
1
Medium
50
1
1
Small
10
1
1

Type
Speed Max
Speed Min
Speed Inc+
Speed Dec-
XLarge
1.5
0
.001
.001
Large
1.5
0
.001
.001
Medium
1.5
0
.001
.001
Small
1.5
0
.001
.001
Developer Mode
Developer mode grants designated users the ability to mod the game outside of the published environment. To become a Developer you must contact Zader on the GSF discord GSF Discord [discord.gg]

Dev-Mode will give you the ability to use this code as a local mod.This will only work if your Steam id is included in the embedded developer list (This will be replaced by a config that is generated in house by he GSF Team).

While you are i Dev mode the mod will trigger logging information that is not generated while in any other mode.
Admin Mode
Admin mode is a multiplayer feature only.

If you are a dev established by the GSF team and have Dev Mode enabled the mod will automatically generate a custom config based on your status. If you keep this cfg and put it in the storage folder of the dedicated server, when you join said server the Mod will look for this cfg and add you to the list of admin. Once in admin mode you will have access to commands and block control options that would other wise not be accessible to you as a normal player.

Future options for admin mode will be saving modified values to the current config in real time.
Admin roles will give different log output and control access.
gyro counts based on grids and grid counts based on gyros :). Dc i have more for you to add here.
1 Comments
泠汐 28 Sep, 2019 @ 7:57am 
1