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The ISIL Foothold - ACE v1.27
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer
Scenario Type: Infantry, Vehicles
Scenario Map: OtherMap
DLC: Apex, Tanks
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
1.265 MB
13 May, 2019 @ 6:49am
21 Jan, 2023 @ 10:02pm
23 Change Notes ( view )

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The ISIL Foothold - ACE v1.27

In 1 collection by Gunter Severloh
The ISIL Foothold Missions
4 items
Description
After a recent reconnaissance mission in Afghanistan, intel reports ISIL forces have established a foothold in the Southwestern area of Kunduz using local Afghan compounds as their place of operations.

Stationed at an FOB on the eastern side of Kunduz, you are a special forces soldier who has been given orders to
locate and clear these compounds, eliminate the anti air threat, destroy their ammo, fuel, Radio, and eliminate the ISIS commander leading the occupation.

MISSION FEATURES
General
- Mission Requires: Ace, Kunduz, RHS, Iraqi-Syrian Conflict, & HAS Mod - (See links ---> )
- 6 Player Coop with Revive.
- Player apon death will have option to be revived if playing coop with other players.
- Player apon death will respawn at at base 5 seconds.
- Player can self revive/self heal without needing to respawn if a f a k/medkit is in their gear.
- Player's body will delete on respawn.
- Player's loadout will save on respawn.
- You can change the AI difficulty in the MP parameters.
- You can change the weather in MP parameters.
- You can set the hour to any time of the day or night in MP Parameters.
- You can turn stamina/fatigue on or off in MP Parameters.
- You can change the grass density in MP Parameters.
- You can change the view distance in MP Parameters.
- You can change the weapon sway & recoil in MP Parameters.

Gameplay
- Soldiers randomly garrisoned in and around the compounds - (Each play through is not the same!)
- Roaming infantry patrols will seek you out if you make your presence known.
- Random starting positions of several of the objectives.
- Option to recruit AI infantry to command.
- Full Briefing with Tasks.
- 18 objectives with tasks, with no gui task indicators on the map.
- Use your map to locate objectives based on their description for the task.
- Your enemy is the ISIL forces, also known as ISIS.
- Player's faction is Blufor (RHS - USA SOCOM / MARSOC).
- Start at a large FOB and drive, or fly to the AO.

Friendly Assets
- 2 dune buggies seats 4 - (no respawn).
- 2 Humvees with .50cal - (no respawn).
- 1 Humvee - (no respawn).
- 1 Ammo, fuel, & repair truck - (no respawn).
- 4 Artillery (Mortar M252) Fire missions.
- 6 calls for a helicopter to: CAS, Drop supplies, Transport, & pickup.
- Access to Virtual Arsenal at Base to change uniform, weapons, loadout & gear.

Custom Map
- Mission set on Kunduz, Afghanistan Map - (Fixed Doors version so you can open the doors).
- Over 1,085 custom placed buildings, walls, objects, sandbags, and wrecks in and around the compound areas.
===============
See all the The ISIL Foothold versions
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2287819961

BI Forums Release thread
https://forums.bohemia.net/forums/topic/223200-spco-04-the-isil-foothold-v12/

HOW TO PLAY
1. Go to Multiplayer
2. Server browser
3. Host Server
4. Type in server name, # of players, pw
5. Choose map on left mission on right.
=============
Mission can be also be played on a dedicated & GSP server!
============

CREDITS
I want to thank the following members of the Arma community
for their work/help with my mission:

* Rydygier - for his insights in using !ALive code, sorting out bugs with mission end.
* Larrow - for his code on Multiple support requesters.
* pierremgi - for his help with code for transferring the briefing on teamswitch.
* Kronzky - for his Urban Patrol Script.
* Sushi - for his [TOG] GARRISON SCRIPT.
* Simmax - for his Kunduz FOB Template which i upgraded.
* Rydygier & myself - for HAS - Hermes Airlift Services Mod.
* ACE Team - ACE Mod
* Red Hammer Studios - for their RHS Mod.
* AccuracyThruVolume - for his fantastic Iraqi-Syrian Conflict Mod.
* James2464 - for his original map Kunduz Afghanistan
* Moser - Bon's Infantry Recruitment Redux script
* Ghost - Halo script
* Hortzy - for his help with parameters
Other members of the community that contributed:
* fawlty
* Harzach
* froggyluv
* Play3r
* ZaellixA
* Kalle M.
==============

If you enjoy this scenario, please rate.

29 Comments
Gunter Severloh  [author] 21 Jan, 2023 @ 10:10pm 
UPDATE
v1.27
See change notes at the top for details!
Gunter Severloh  [author] 29 Oct, 2022 @ 9:02pm 
UPDATE
v1.26
See change notes at the top for details!
Gunter Severloh  [author] 18 Oct, 2022 @ 7:58am 
UPDATE
v1.25
See change notes on the tab at the top or release thread.
Gunter Severloh  [author] 16 Oct, 2022 @ 6:55pm 
Gunter Severloh  [author] 25 Dec, 2021 @ 10:22am 
In the future just ask me.
You'll need to lead the AI outside the gate, theres only 2 ways out, and dont go through the base because once they get in thats it.
Theres nothing around the helipad area to hold them in, its a matter of the AI trying to find a pathway, your best bet is to get a vehicle or use the heli and tell them to get into that while your the driver, then drive out through the gate.

I would suggest not flying anywhere near the AO area as you get shot down, outside the area you'll be fine though.
Light86 25 Dec, 2021 @ 9:59am 
Anyone elese has problems to leave the FOB with AI ? Its like there is a hidden fence arount the Helipad. TZhe will not move out of the fence.
Gunter Severloh  [author] 20 Aug, 2021 @ 10:01am 
UPDATE
v1.23
See change notes tab at the top for details!
Gunter Severloh  [author] 15 Aug, 2021 @ 7:59pm 
UPDATE
v1.22
See change notes tab at the top for details!
Gunter Severloh  [author] 26 Dec, 2020 @ 5:40am 
UPDATE
v1.21
See change notes tab at the top for details!
Gunter Severloh  [author] 30 Nov, 2020 @ 5:06am 
UPDATE
v1.20
See change notes tab at the top for details!
Large update btw!