Total War: WARHAMMER II

Total War: WARHAMMER II

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SFO: Realism Collection
   
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Description
Collection Instructions taken from Krimson's collection (Linked below) which this collection is based off of. Make sure to check out his, and if you please, thank him for his constant work updating and configuring the collection!

Instructions:
1. Subscribe to all mods below.

2. Cinematic Battle Effects: Go to this page,
-> https://drive.google.com/file/d/1JXVbniMB3-rZHGJR4yjCD9srpJys0nj_/view <-
download the file, and add it to your data folder (Steam\steamapps\common\Total War WARHAMMER II\data).

3. Dryrain's Effect Remover: Go to this page,
-> https://drive.google.com/file/d/1VunZ7iHzJgBdW3BBsgXQZ6kN-B2Wd-4z/view <-
download the file, and add it to your data folder.

4. Start the game launcher and make sure all mods are updated by activating all. Immediately deactivate all, start the game once, and load to the main menu. Set unit detail to ultra and quit the game.

5. Download Kaedrin's Mod Manager,
-> https://github.com/Kaedrin/warhammer-mod-manager/releases <-
unzip it, and run it as an administrator. From now on, run the game from this program unless your mod list changes, in which case repeat step 4. Once the mod manager loads, make sure you sort the mods by name and enable them all.

6. At this time, you should have 82 mods loaded unless you made a mistake with your data folder or the CA launcher. Launch the game and try to load a faction. If it loads, then great! If not, leave a comment below describing the crash and I will assist you. After you have started the game at least once you can set the load order and configure your game settings.

Recommended Load Order:
UI_overhaul_new_world_edition.pack below vandy_rites.pack
uevp.pack above all_reskin_i_by_dr.pack

Recommended Mod Configuration Menu settings:
Basic Mod Settings - Don't Warn Me
Abandon Region - One Turn, Public Order Penalty
Force Confederation - Lorefriendly
Higher Tier Starting Capitals/Hordes - Tier II, Both, Playable Faction Capitals, Tier II, Both
Steel Faith Overhaul - Enabled
Loreful Empires - Enable, Defensive Battles, Enabled (Recommended), Disable, All Characters, Ignore Allies, 10
Recruit Defeated Legendary Lords - Player & AI, Disable, Lorefriendly
Gates of Chaos - Enabled, Enabled, 6, 12
Mixu's Mousillon - Default

7. Enjoy a more dynamic and polished Warhammer 2 experience!

NOTE (Crashing): If your game crashes when loading to the main menu or when loading a faction you should unsubscribe from all mods in the workshop (not only from this collection), delete your data folder, verify game files, and start over from step 1. The CA launcher and workshop in general will sometimes cause corrupted downloads or game files, so this is the best method for fixing crashes. If you have other crashes, it is due to having more than 86 mods enabled or from mod bugs and incompatibilities, so let me know in the comments if that is the case.
Items (63)
Battle Chants
Created by Boo!
                                                     https://i.imgur.com/p7Fv1Z6.gif                                              Support me by rating this mod up!https://i.imgur.com/8EuvwxC.png Battle Chants is a lightweight mod that simply adds battle ch...
Hooveric Reskin
Created by hooveric
On January 22, 2022, all data were updated after being newly created. So it's a little different from the previous version. Also there are some incomplete units, but they will be updated in the future. About Hooveric Reskin This is a unit reskin mod as kno...
Cataph's Southern Realms (TEB) 2.0
Created by Cataph
- WH3 port. Latest blog posts: - Visual Updates!. - NEW UNITS! Thanks to ChaosRobie, Tortoise Tanks and their fancy ROR version! You know Da Vinci’s tank? Yeah, SURPRISE! with extra wack. ||Try it with our Closer to Tabletop overhaul!|| Southern Realms is ...
Cataph's Southern Realms (TEB) 2.0 assets
Created by Cataph
Heavy duty pack for the main TEB mod. Required to use it, on pain of spooky invisible models. This allows me to update the main mod in a timely manner, instead of having to wait until my challenged update bandwidth can tackle hundreds of MBs. NOTE: this pa...
[HN] Clear Skies
Created by [HN]
Greatly reduce the amount of fog present on the campaign map https://i.imgur.com/fVVaDCS.gifhttps://i.imgur.com/lAF7vGb.pnghttps://i.imgur.com/Swo1Ugv.png https://i.imgur.com/4kbi4Ov.png Ever wished you could actually see what's going on the map? This mod ...
UI Modding Framework
Created by Vanishoxyact
This mod adds a whole framework allowing the possibility of creating custom user interfaces within mods. Creating UI's within mods is notoriously difficult which results in very few, if any mods utilizing them. This framework unlocks this possibility by pr...
The Mod Configuration Tool
Created by DrunkFlamingo
PLEASE NOTE - SOON TO BE DISCONTINUED This mod will soon be discontinued, to be replaced with the rewritten version found here. MCT 2.0 is temporarily in beta, to make the transition from one version to the next smoother for modders and users alike. Once M...
Faster End Turn Camera
Created by Vanishoxyact
Simple mod to speed up the camera used to move around the map during the end turn phase, as I found it was too slow. Should be compatible with every other mod, unless it also changes this camera. Save game compatible. If you would also like a higher campai...
GCCM2: Custom Assets
Created by Frodo45127
What is this? This is a compilation that includes: 50 buildings restored from TW:W1 that CA only included partially in TW:W2. Collection of custom decals made by Maruka. 5 custom buildings by Frodo45127 (those flammenwerfer gates are one of them). 64 Kisle...
GCCM: Unique Faction Capitals
Created by Maruka
Update2020-07-09 SMall update to make the mod compatible with our Tiny Little Cities mod. Settlement growth & unique look This mod adds unique settlement skins for the faction capitals, which change and grow based on the settlement level Each settlement le...
Recruit Defeated Legendary Lords
Created by Militus Immortalis
WARHAMMER 3 VERSION HERE Updated for "Total War: WARHAMMER II – The Rakarth Update". https://i.imgur.com/fVVaDCS.gif This mod transfers legendary lords and legendary heroes of defeated factions (of the same culture) to factions that are still in play. This...
NO MORE STUPID ANIMATIONS FOR ALL RACES (Compatible with Everything Affects Custom Units)
Created by TheLoneCenturion
PLEASE READ DESCRIPTION SO YOU KNOW WHAT THIS MOD DOES AND READ UPDATE NOTES DISCUSSION FOR DETAILED LIST OF ALL CHANGES COMPATIBILITY -Save Game: Yes (It can be both added and removed at will with no issues) -Custom Units: Yes -All other mods: Yes >>List ...
Old World Rites
Created by Groove Wizard
Please note - this mod can be added in the midst of a campaign, but not removed! What It Does This mod adds 4 brand new rites to all currently playable Game 1 factions. These rites are unlocked similarly to how the WH2 ones are - with a faction leader rank...
Skip Intro Logos
Created by DaTroll
Last Update: 2021.07.14 Launches the game straight to the main menu. Skips the intro logos (SEGA, Creative Assembly) and the opening cinematic. Feel free to contact me if you have any questions or want to report bugs....
Regiments of Renown - Compilation (SFO: GRIMHAMMER 2 addon) - UPDATED FOR S&F!
This is the compilation of our Regiments of Renown series compatible with SFO: Grimhammer 2. VANILLA VERSION IS HERE: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1310807994 DON'T USE WITH VANILLA VERSION, THIS IS STANDALONE MOD Full units list: ...
(SFO) Sync Dark Elf Movement + Disciplined Dreadspears
Created by Red Duke
This mod syncs the movement of the more disciplined dark elf infantry units, affecting Dreadspears, Darkshards, and the Black Guard of Naggarond. This has an effect similar to skeletons in battle, and is entirely cosmetic. This mod also switches the animat...
(SFO) Weapon Teams on Walls (Updated for KR)
Created by Scicotheron
Fix for weapon teams not shooting properly for skaven walls provided by Pierce, check out his better sieges mod which does more to help improve warhammer sieges: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2353617634 Don't like having your Warpl...
Beautiful Morathi
Created by The Rogue Roman
https://i.imgur.com/p7Fv1Z6.gif Description Annoyed with all the attention Hellebron has been getting lately, Morathi has decided to up her game and remind everyone why she can show her face in public more than once a year. This one is more faithful to the...
Better Behaved Allies (Updated)
Created by DrunkFlamingo
This is a quick script mod which prevents your allies from declaring war on your Vassal States. That's literally it. If they want your vassals, they will have to declare war on you. If you find any bugs install a script logger and show me, you know the dea...
Better LL Unit Cards
Created by Dagon
I started this mod because I didn't like the LL Unit Cards and Portraits, CA has updated them now. I won't be updating this mod any longer. I'll leave the mod up, feel free to update it yourself and upload it here. UPDATED FOR THE HUNTER & THE BEAST This m...
Better Vanilla Rank Icons
Created by Seik
Ever sick of not knowing whether the experience rank of a unit is 1-3 or 7-9?! This mod is for you. This mod replaces the first 3 experience rank icons with a darker, more copper like color. No more irritation between experience rank 1-3 (copper) and 7-9 (...
Ultimate Unique Elven Lords + Variety Pack! [Discontinued]
Created by Black Rabbit
The Update to this mod is here! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2682168412 Update 5.81 - Updated Unit Cards to look more like update. - Added Shields back to Princes. Update 5.75 Special request I added some textures from kelembribor...
Diplomatic Options - Liberate All Factions
Created by Dresden
This mod allows all factions to liberate any other faction. Liberation allows a dead faction to be resurrected in locations where they started, making them an ally. Works for both player and AI. Some dwarf factions cannot be liberated. Compatible with most...
Skill Colour Fix
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif Changes all Lord's spell-enabling skills to their respective spell background colour. This is achieved by adding effect dummys to all Lord's spell-enabling sk...
Cataph's Kraka Drak: the Norse Dwarfs 2.0
Created by Cataph
WH3 version here. ==Chatty blog post about latest changes!== Try it with our Closer to Tabletop overhaul!|| Here we go again. Another roster expansion, new techs, characters, skills, just like with the Southern Realms, but with less plumes and more beards....
Hellebron's Death Night Appearance (Should work)
Created by Mixu
Should work again! This mod changes Hellebron's appearance in the campaign depending on her death night mechanic, so during the death night she will look young with red glowing eyes (inspired by official artwork) and when her powers starts to drain she wil...
Expanded Event Art Compilation
Created by GunKing
Compilation featuring expanded campaign event art for Greenskins, Wood Elves, Beastmen, Bretonnia, Vampire Counts, Dwarfs and The Empire. These illustration expansions have NOT replaced all of the original vanilla art assets, they exist alongside each othe...
Expanded Event Art Compilation Vol. II
Created by GunKing
Expands the variety of event illustrations seen in the campaign of the High Elves, Dark Elves, Lizardmen, Skaven and Tomb Kings. These event images exist ALONGSIDE all the pre-existing work, no piece of vanilla art was completely removed! In some cases, I ...
GCCM: Beta
Created by Frodo45127
BEFORE COMPLAINING IT DOESN'T WORK, PICK THE GOLDEN BOI AND ATTACK EITHER GRIMHOLD OR KARAK HIRN. What´s this? This is the beta branch of GCCM, or "Grand Campaign Custom Maps". Basically, here is where all the stuff will land before adding it to the main v...
Force Confederation
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif Tired of messing with the diplomacy system until the AI finally agrees to confederate? So why not beat them up and force them into submission? Spare yourself ...
Force Confederation - Tomb Kings & Vampire Coast
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif This mod requires the Force Confederation mod to work properly! Limitations: Settra can confederate any Tomb Kings faction aside from The Followers of Nagash ...
Gates of Chaos (Updated)
Created by DrunkFlamingo
What it Does When chaos armies raze a region, they leave behind a portal to the warp. In vanilla, this doesn't do much. In this mod, however, those portals gain the ability to spawn armies of chaos. This makes chaos ruins much more dangerous. Compatibility...
[CHANGES ADOPTED INTO BASE GAME - MOD DISCONTINUED]
Created by Frosty
UPDATE 13/12/19: The mod has been discontinued as its changes are now part of the base game. Thanks for checking the mod out and subscribing! This simple mod removes the tier 2 and 3 settlement requirement to recruit Skavenslaves with spears and slings. IM...
One Button Respec (Updated!)
Created by DrunkFlamingo
Here is a mod that adds a single button to the character UI to fully respec the character's skills. This can only be done once per game per unique character. As far as I know this is a 100% full respec that does not mess with quest skills, innates, traits,...
Mixu's Mousillon
Created by Mixu
This mod adds new legendary lords, heroes, units, techs, skills and bunch of other stuff for Mousillon. Features: Added Mallobaude and his gang. Removed access to all vanilla RoR's from Mousillon. Removed access to Vargheists, Hexwraiths, Black Coach and T...
High Elves crafting - Anvil of Vaul 2 - Check description
Created by Rank 1 Gamer
I will not be updating any of my mods anytime soon, you are welcome to update and reupload them if you want ...
Higher Starting Tier: Capitals & Hordes
Created by Frosty
Adds the option to raise your initial city/horde tier at the start of a campaign. Useful for: removing initial campaign slog; more replay value with a favorite faction; adding spice and freedom when it comes to building options early on; or simply to make ...
Loreful Empires: Great Leader Bonuses (Updated For Silence and Fury)
Created by DrunkFlamingo
Release Version 3/28/2018 Features: This is a lightweight script mod that ensures that your Mortal Empires campaign will always end in a faceoff between large, lore accurate empires rather than a cleanup of a thousand minor factions and beastmen ruins. Thi...
Immersive & Loreful Elf Names
Created by GunKing
Makes all the Elf factions have more loreful names. Also edits the names of some starting agents who had absurd names. I enjoy all the Elf factions in Warhammer very much, with Wood Elves my favorite, so it has always been a sore point for me that their na...
Mixu's Tabletop Lords
Created by Mixu
This mod adds various new lords and heroes that have been missing from the vanilla game. Lords & Heroes added Chaos Shaggoth Champion, lord - Limited recruitment; build a tier 2 dragon ogre building and you'll get one Shaggoth Champion Wood Elves Shadowdan...
New Legendary Lord Artefacts Warhammer 2 (Updated for Silence and Fury)
Created by stompie5
**If you are have problems with the mod, try unsubscribing and then resubscribing and then restart Steam** **Updated for Warhammer 3 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2790444477** This mod adds over 200 new Legendary Artefacts for all ...
No More Light beams: Definitive Edition
Created by WillAitch
This mod might only work on the new launcher! It relies on a new method enabled by the second generation launcher for WH. Removes light beams from characters. What makes this one different from extant mods that do the same? This one will never become outda...
Normal traits extended
Created by Sir_Isenhart
Updated for S&F. This mod adds a layer of gameplay adding more ranks to most gainable Lord and hero traits and making them significantly more powerful and meaningful. List of changes: https://docs.google.com/document/d/1kkFwHT-i-Fx8EIe3BC5alej4aKhVBW7KlyJk...
Reasonable Trade (1.10.0 update)
Created by Duke_of_Bretonnia
Ever wonder why in mid and late game trading with smaller nations seems pointless and larger nations never seem to want any more of your trade goods? That building anymore trade resource buildings is pointless? Well that's because the Vanilla Trade Tables ...
Rebanner II
Created by Wallets
Ever feel like you're wasting your time deciding which unit to assign +5 leadership to? This mod reworks banners to make them more interesting to use. Changes Most of the game's banners (including gifts and marks of Chaos as well as Dwarf runes) have been ...
Mixu's Legendary Lords 1
Created by Mixu
This mod adds new characters to Empire, Bretonnia, Dwarfs, Wood Elves. Characters will still be spawned without the unlocker, so you will only need the unlocker if you wish to start as them. Characters added: Empire/Kislev Alberich Haupt-Anderssen, Stirlan...
No Settlement Flags
Created by Pythax
This is a small mod that I have finally figured a way to create. This removes those annoying (in my opinion) flags that appear around a settlement when you occupy another factions town/city. This mod does not change the settlements structure or anything el...
Mixu's Legendary Lords 2
Created by Mixu
This mod adds new characters to various different races. Faction Leaders: High Elves Belannaer the Wise, Saphery Korhil, Chrace Lizardmen Lord Huinitenuchli, Xlanhuapec Tetto'eko, Tlaxtlan Dark Elves Tullaris Dreadbringer, Scourge of Khaine * Unless you're...
Cataph's High Elf Sea Patrol
Created by Cataph
Warhammer3 port There are all kinds of scoundrels and, worse, Druchii in the sea these days. And what does the Asur fleet do about it? Nothing! Today the High Elf fleet says get off my lawn! Ocean. Whatever. This pack introduces ship-building (hybrid horde...
Cataph's High Elf Sea Patrol - SFO
This is a mod that makes Cataph's High Elf Sea Patrol mods' units stats balanced with SFO. (Upkeeps, multiplayer costs and recruitment cost are also balanced.) The mod will not work without the necessary mods listed so please be careful about that. -------...
UI Unit Markers
Created by Caligula
IMPORTANT - READ THE DESCRIPTION For this mod to work, you need to hold down spacebar and make sure that "Selection Markers" is ticked ON but not locked. https://i.imgur.com/fHlUPSX.jpg...
Improved Recruitment Mission Rewards.
Created by WillAitch
Alright, so we all felt it at some point. What's the point of the missions that ask you to recruit a thing to get recruitment benefits for it? No more, this mod replaces the generic recruit rank and cost down with a unique set of benefits for each type of ...
Darker and Deeper Sea
Created by [BROS] Attila
As the title says, Mod' purpose is giving much more darker yet vivid and contrast sea texture for a better visual experience, (Vortex and Mortal Empires Campaigns) For the Main Mortal Empires...
Mixu's LL Mods Compliation - SFO
Ok everyone, I finally finished a compliation of Mixu's 3 mods. This compliation REQUIRES: Mixus ll 1 + Mixus LL 2 + Mixu's TT Lords mod to work!!! If you want not to use one or more of those mods, I uploaded seperate submods for all those mods: Mixu' LL 1...
Faction dependent loading screens
Created by Sigmap
At first I made this little mod for myself, but I'm sure some people here will appreciate some new loading screens. Update : now almost all of the legendary lords have unique loading screens, and I even made a little montage which allowed me to use portrai...
CLEARER UNIT CARD UI [V1]
Created by AtticNote
Other Versions • CLEARER UNIT CARD UI Summary • Black unit card frames. Bottom semicircle hidden except on renowned and blessed units. • Hover and selection overlays not changed. ✅This mod is purely cosmetic. It won't affect saves or gameplay. No databases...
Total War Warhammer II : Cinematic Battle Effects 3.6+ Proper Effects Addon (SFO) (OLD) (READ DESCRIPTION)
Created by excelatrate
NOTE: This mod is out of date and I uninstalled the game and sadly updating mods requires the game to be installed. Thankfully, the original mod creator updated this mod themselves and can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?...
Legendary Lore
Created by IfThenOrElse
https://i.imgur.com/fVVaDCS.gif This mod adds a little flavour to your campaigns by adding text events to the game when certain conditions are met, which will tell you a little of that character's lore in a narrative form. https://i.imgur.com/ZwtaLlO.png h...
Environmental Lighting and Weather Overhaul
Created by Hazard
https://i.imgur.com/1XUo70K.gif https://i.imgur.com/i5wY4pg.png DESCRIPTION First of all ReShade is not needed to enjoy the mod it is there for those that want it :D First 2 and last 3 screenshots are using ReShade rest are without :D Welcome all to the re...
Diplomacy Rejection Consequences
Created by shaky_rivers
**Compatible with every mod, works for both ME\Vortex campaigns, save-game compatiable** Anytime the player or an AI faction rejects a diplomatic deal (Player/AI or AI/AI) they will suffer a diplomatic penalty with that factions race but also potentially a...
Faction Flag Toggle
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif This mod adds a check box that allows the player to show or hide the settlement/garrison faction flag. Why? Because the faction flag covers part of the settle...
Linked collections (1)