Cities: Skylines

Cities: Skylines

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Lighting of the Sails - Sydney Opera House prop pack
   
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Assets: Prop
File Size
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14.186 MB
13 Jun, 2019 @ 8:45pm
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Lighting of the Sails - Sydney Opera House prop pack

In 1 collection by Robert
Some things in Sydney
73 items
Description
READ THIS FIRST
This requires a bit of finesse to place. You will need the Prop Snapping mod, which allows you to place props onto buildings the same way you can in the asset editor. The 'pivot' or center of the prop is offset from the display. Once you have the right rotation, you need to aim for the bottom of the 'trough' between the entrance sail and the main large sail, on the left-hand side of the larger Concert Hall. See the screenshot for an example. Note that these props will only light the western side (left-hand side, from the stairs) of the Opera House, as in the real presentation.

You can find them easily with 'Find It!' just by typing "vivid" or "soh". Switch the ones you'll never use off in Content Manager!

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This prop pack uses the Additive Shader to 'project' spectacular, vibrant, and gaudy patterns onto the Sydney Opera House. It is not animated like the real show, so you can only use one at a time, but it's a selection of keyframes from the 2016 Lighting of the Sails presentation, titled "Songlines". It was animated by Artists in Motion, and included work by the following First Nations artists:

Karla Dickens, Djon Mundine, Gabriella Possum Nungurrayi, Reko Rennie, Donny Woolagoodja, Gulumbu Yunupingu

As the presentation is always shifting, crumbling, unfurling, I mostly selected strong underlying patterns before they started moving around. You can watch the full show here, which is also where I got the images.
https://www.youtube.com/watch?v=wRzI7hEC2Vo

This wraps up my work on the Sydney Opera House. I don't think I'll do another pack from other years, nor will I indulge any dumb requests to put ads for dog racing or sports on the Opera House. Subscribe to ModTools, dump the asset and do it yourself. I'm ready to file it all away and move on to my next project! Some less grandiose stuff for a while. See you then. :)

Tris: 1,590
Texture: 1024x512 diffuse only
15 Comments
Ingall 13 Jun, 2020 @ 8:07pm 
I was meant to be at the Vivid Festival about now. Bloody virus! :(
Robert  [author] 6 Dec, 2019 @ 1:43pm 
I'm not sure what you mean, describe a bit more?
Aziz 6 Dec, 2019 @ 8:14am 
Is it normal to have a high mesh on this mod?
Robert  [author] 13 Aug, 2019 @ 2:27pm 
It only switches on between the hours of 7pm and 2am in game, hope this helps.
Партия регионов 13 Aug, 2019 @ 5:35am 
I've had all mods installed, and tried to use "move it" to align to the trough, and still can't see the light effects.
Robert  [author] 22 Jun, 2019 @ 8:36am 
Definitely possible with illustrator, I still use Flash (Animate) for precise shapes, geometrical patterns (the Opera house tiles for example) to supplement, but I stage it all in Photoshop because I use raster based effects often. the outcome is a set of PNG's either way.
SketchUp should be viable.
龍少 JON 22 Jun, 2019 @ 7:25am 
Is it possible to create assets using adobe illustrator or sketchup? im more familiar with these. thanks!
Robert  [author] 18 Jun, 2019 @ 7:54am 
I'll do them soonish, I'm working on the Rivercat at the moment.
If you want to make some assets, you can grab Blender for free, but you'll also need a graphics program like Photoshop that you're comfortable with for the textures.
cslmodding.info is a great resource.

As for Sydney trains specifically, NSW Transport's website is great in that they actually have diagrams of most of the trains, that you can load in to Blender as a background image, size up and then basically trace the profile to get the proportions right. Then I used just google images and my drone to get reference photos of the rest.
龍少 JON 18 Jun, 2019 @ 7:41am 
hey robert can you make H Set oscar and S set trains? thanks! also how do u make these train assets? i want to try making some
MaT 15 Jun, 2019 @ 2:57am 
Wow great