Sid Meier's Civilization VI

Sid Meier's Civilization VI

30 ratings
Newfoundland Map
   
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Type: Mod
Mod: Map Packs
File Size
Posted
Updated
255.994 KB
23 Jun, 2019 @ 3:14pm
25 Nov, 2023 @ 6:10pm
12 Change Notes ( view )

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Newfoundland Map

In 1 collection by Fuzzle
Fuzzle's Mod Collection
54 items
Description
A map of Newfoundland, Canada. Cool, huh?

It's not an entirely true-to-life map. The terrain, features, and resources are all randomized! Lakes and rivers are randomly-generated as well.

*NOTE* This is a Huge-size map, but in terms of space, it's more of a Small or Standard map. I recommend playing with 6 or 8 civs, and 9 or 12 city states. Up to you, though.

Enjoy!

Non-Steam users:
You can download this mod at this link.[drive.google.com]

To install the mod, unzip the folder to the following location:
Documents\My Games\Sid Meier's Civilization VI\Mods

In game:
Click "Additional Content" and make sure this mod is enabled.

[ko-fi.com]
18 Comments
Blackrain 31 Oct, 2021 @ 3:26pm 
I always wished we could have an accurate sized Newfoundland in a World Map.
Inked 3 Apr, 2021 @ 9:03am 
wow i would have never guessed anyone would make this thanks
bigtardo 30 Jul, 2020 @ 5:38am 
wrong ( VINLAND )

viking time
Testostosaurus Rex 31 May, 2020 @ 4:53pm 
This is sick! I'm going to try to recreate the actual major towns in this with maybe the British Civ.
Oddling 20 May, 2020 @ 7:00pm 
Yes by'
Beefpatty 29 Dec, 2019 @ 5:18pm 
@Stephensuley fuckin' lmao
stephensuley 1 Dec, 2019 @ 6:48pm 
All we need to do now is add Screech as a luxury item and replace barbarians with skeets?
Doreen 18 Sep, 2019 @ 4:32am 
I was going to do this myself. Glad I searched first! Good job. Now how to add capelin and Screech as luxury items?
Vipertools 6 Aug, 2019 @ 6:21pm 
Looks like a hand flipping you off. Looks good, though!
Fuzzle  [author] 1 Aug, 2019 @ 6:11pm 
I figured out the size I wanted and overlaid a hexagonal grid on a map of Newfoundland, all in image editing software. Then I coloured the hexes in if they were mostly lands, and mapped out where lakes, rivers, mountains, and forests were. I had to change some things up for playability, like adding the desert in Central, and tundra to the Northern and Avalon peninsulas, as well as including rainforests. Terrain is otherwise mostly random.