Arma 3
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Blink System
   
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Data Type: Mod
Mod Type: Mechanics
File Size
Posted
Updated
42.520 KB
17 Jul, 2019 @ 7:38am
21 Jul, 2019 @ 4:28am
3 Change Notes ( view )

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Blink System

Description
This improves the fatigue system by adding blinking. More fatigue = more and faster blinking.
Works for vanilla and ACE. Works only in first person.

ACE Compatible

CBA Settings System

This is not for everyone. Some just hate the idea of a blinking system in arma. And that´s alright. But this can be used to more, dizziness effect, drunk effect, you name it. Here are some good functions so you can customize it to fit your own need.


Functions
All functions are documented in Arma 3 Functions Library.

Blink Effect
[0.1,true] call BlinkSystem_fnc_blinkEffect;

Blink Event
_id = ["Blink", {hint "I just blinked!"}] call CBA_fnc_addEventHandler;

Stop blinking system.
call BlinkSystem_fnc_stop;

Start blinking system (Vanilla)
call BlinkSystem_fnc_start;

Start blinking system (ACE)
call BlinkSystem_fnc_start_ACE;


You are not allowed to monetize this on servers without asking for permission and following rules at: https://www.bohemia.net/monetization.
22 Comments
LEE O C 14 May @ 5:46am 
good mod, used for years
DragonBlade94 11 Nov, 2023 @ 11:15pm 
Anyway this can get an update?
little andy 21 Oct, 2023 @ 3:33pm 
no longer works as of the newest ACE update (10/23)
Alexander 29 Mar, 2022 @ 8:34pm 
when i load without ACE I get an error on start-up
minhduc-dev 11 Dec, 2021 @ 12:55pm 
hehe
H34RTS 8 Nov, 2021 @ 3:37pm 
I know this mod is a bit old but on the off chance is it possible to be taught how to increase the duration between blinks?
Gold John King 10 Sep, 2019 @ 8:36am 
Got that, thanks.
Alkanet_smörgåstårta  [author] 10 Sep, 2019 @ 7:15am 
@Gold John King
Sure. Just follow arma 3 rules.
Gold John King 9 Sep, 2019 @ 8:27pm 
I'd like to ask for permission of using this mod on my COOP server.
Caiman 23 Jul, 2019 @ 4:51pm 
when are you gonna implement this for SCP gameplay in ArmA?