Besiege

Besiege

356 ratings
Block Scaling Tools
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File Size
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2.094 MB
19 Jul, 2019 @ 2:13am
26 Jun @ 5:33am
92 Change Notes ( view )

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Block Scaling Tools

In 1 collection by dagriefaa
dagriefaa's toolbox
12 items
Description

                Advanced Building Wiki Page[besiege.fandom.com]  |  GitLab Repository[gitlab.com]

                                         Uninstall EasyScale.

Modern Besiege revolves around two 'hidden' features - removing limits on value sliders, and changing the scale of blocks. Many machines rely on them because the game allows you to load them without mods.

However, you do need mods to set them ingame.
NoBounds handles limits on sliders.
This mod handles scaling blocks. And more besides.

Colliderscope is recommended if you want to keep your sanity.

Scaling
This is by far the most complete and properly-integrated scaling mod to ever be made for Besiege. Nothing - not EasyScale, not HardScale, not PBP - even comes close.
  • The Scaling Gizmo allows fast and intuitive handling of multi-block selections
  • The Transform Mapper allows precise tuning of individual blocks (with independent copy/paste and draggable infinite slider inputs)
  • A numerical display for transform gizmos tells you precisely how much you're moving a selection, for fast and repeatable actions
  • Full support for Build Surfaces, making them responsive to scaling and preventing nasty edge cases



Build Surfaces
- Translation is read-only.
- Rotating in the gizmo only affects the hitboxes of the corner nodes. Use the rotate gizmo to rotate the whole surface.
- Scaling in the mapper does not change the positions of the nodes. Use the scale gizmo to make them move.



Bracecube Creation/Warping
  • Scale a brace to 0 on all axes with the Transform Mapper, then scale it up again to make a bracecube.
  • Press Ctrl+D while rotating a brace to warp it.

Read the Bracecube wiki page for additional information.[besiege.fandom.com]

Other Tweaks and Fixes
  • Unhides smooth surface blocks/scaling blocks
  • Unhides build surface mass slider, (visual) thickness slider, glass tint slider, and collision toggle
  • Unhides wheel inflation slider
  • Enables placing intersecting blocks by default
  • Decreases the minimal size of surface nodes
  • Updates build surfaces when scaled
  • Makes visuals and selection areas of pins and cameras uniform with camera distance
  • Makes rotation arrows (wheels, hinges, etc.) scale uniformly with the block, and hides them when the HUD is hidden
  • Adds a keybind for selecting only surface nodes and edges
  • Adds several extra keybind hints

Notes
  • Rebind the shortcuts in the mod config files.
  • Mod is also known by: BST, BTM, ScalingTools™
  • Place bugs in comments with instructions on how to reproduce them.
Popular Discussions View All (1)
0
26 Jun @ 9:01am
why do my mod cant load correctly?
RUBY ENGINEERING
99 Comments
Pluto 31 May @ 1:45pm 
This mod suffers from unnecessary bloat and feature creep, i just wanna resize things, there should be an addon that does only resizing things and nothing else :steamsad::steamsad:
Unrelenting Juggernaut 24 May @ 1:43pm 
how do you effectively use braces with scaled parts?
2647036390 4 Apr @ 8:26pm 
will this change mass by the way?
works and me likey :GDNormal:
budgetcommander 9 Feb @ 6:31pm 
Do you have the dependencies installed?
⎛⎝Willzebub_⎠⎞ 5 Feb @ 4:45pm 
enabled and does not work, checked it was enabled multiple times
Ornery_Day 3 Feb @ 3:59pm 
I promise you I'm sane, but when I checked again, it for some reason started working—I tried yesterday quite a few times, but it would always exhibit the same behavior. No idea what happened, sorry!
dagriefaa  [author] 2 Feb @ 9:30pm 
check it's enabled in the mod menu
updates turn off mods
Ornery_Day 2 Feb @ 6:49pm 
doesn't seem to work anymore, the options don't appear in the editor and I can't select anything anymore. Playing on Linux.
Migs_HelloKit 13 Dec, 2024 @ 4:08pm 
how i add mods im my game?