Space Engineers

Space Engineers

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KDY TIE Defender
   
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Type: Blueprint
File Size
Posted
Updated
2.054 MB
19 Jul, 2019 @ 10:36am
19 Jul, 2019 @ 2:55pm
2 Change Notes ( view )

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KDY TIE Defender

In 2 collections by Alec R.
KDY Official Collection
12 items
KDY TIE Series Collection
5 items
Description
KDY TIE Defender
Production Data (In-Universe)

Model:
SFS TIE / Defender
Role:
Space Superiority Fighter
Bomber
Manufacturer:
Sienar Fleet Systems
Series:
TIE
User(s):
Galactic Empire

Tech Data (In-Universe)

Deflector Shields:
Equipped
Hyperdrive:
Equipped
Life Support Systems:
None
Crew:
Pilot (1)
Armament:
Laser Cannons (4)
Ion Cannons (2)
Torpedo Launcher (2)
+ Tractor Beam Projector

History (In-Universe)

TIE Defender was developed as an attempt to push abilities of the TIE design to the limit and make the most advanced starfighter possible. Project was overseen by Grand Admiral Demetrius Zaarin, and first fighters were ready shortly before Battle of Endor broke out. Fighter featured extreme speed and maneuverability, 4 laser cannons, 2 ion cannons, 2 warhead launchers, shield generator & hyperdrive. All this equipment was used before Defender, but compiling everything in one relatively small package made TIE/D the best starfighter of it's era, and arguably - the most advanced ship in history.

More Legends info at: Wookieepedia[starwars.fandom.com]
More Canon info at: Wookieepedia[starwars.fandom.com]

Nice video by MetaNerdz Lore: https://www.youtube.com/watch?v=ivH9TmsQA78

Tech Data (In-Game)

Crew:
Pilot (1)
Survival Ready:
-
Planetary Flight Ready:
Standart 1G
Connection Blocks:
Connector (1)
Landing Gear Type:
-
(wings can be used as landing gear)
Jump Drives:
2x Slim Hyperdrive 1x3x3 (X-Wing Modpack)
Maximum Jump:
~1100 km
Shields:
Equipped
Armament:
TIE Laser Cannons (6)
Proton Torpedo Launchers (2)

How To Launch

To properly spawn this model you have to:
  1. Go to the advanced settings of the world
  2. Turn on Supergridding
  3. Go to the mod settings of the world
  4. Add all mods
  5. Launch the world
Try to repeat this process and make sure that you did everything correctly and didn't forget about anything.

Mods used & explanation:

(ARMCO) T-65B X-wing Kit
To give ship decent speed and maneuverability
Reworked Armor Panels Mod~(DX-11 Ready)
To recreate shape of the starfighter
Star Wars Weapons
To equip ship with right Star Wars style weapons
Star Wars TIE Fighter - Modpack [WIP]
To give ship proper look with TIE-style parts
Defense Shields - v1.9(62)
To give ship better protection and Deflector Shield effect


12 Comments
Alec R.  [author] 17 Oct, 2020 @ 11:10am 
@A person basically it's impossible to do because of how they are resting against blast door blocks. If you want to reload cannons you are going to have to make some modifications on your own.
Cipher 5 Oct, 2020 @ 12:34pm 
how do you load the wingtip cannons?
Alec R.  [author] 6 Jan, 2020 @ 6:03am 
@[TS200] ChesapeakeSeaboard it's you, go and read "How to launch" section, it explains how to properly launch the model.
onethirty 5 Jan, 2020 @ 5:41pm 
Uh, is it me, or is the seat and everything GONE?
Balhaze 4 Sep, 2019 @ 9:58am 
Aka the weirdest TIE i've seen
Alec R.  [author] 19 Jul, 2019 @ 7:25pm 
+Ace you are welcome!
Ace 19 Jul, 2019 @ 7:18pm 
holy heck its beautiful, brilliant work!
Alec R.  [author] 19 Jul, 2019 @ 6:24pm 
+Black_D3th thank you!
ABlastOfThrash 19 Jul, 2019 @ 2:36pm 
Awesome job dude, great ship!
PrimoSuperT 19 Jul, 2019 @ 11:56am 
:D