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It does appear that buffing above 100 points is effective. I found that, at 100 fire mastery, a Power Strike does 25 damage to a doe, whereas 100 fire mastery + fire lucid dream it does 29. There is no randomization to the damage. I am surprised by this, but I also think it's a bit academic in most cases. Once you're at these numbers, you can already pass all skill checks and defeat any enemy easily.
However, I would not call this level 11 mastery because the mastery levels and temporary buffs are not the same thing. Each mastery milestone gives a skill upgrade, whereas points from buffs do not. Since 100 is sufficient to pass all skill checks, anything past that is mostly combat damage boosts, and it looks like every point of buffed Earth provides a little damage mitigation (but only base Earth increases max health).
As for the mastery indicator -- I found that, even if you have a buff active, it does not turn blue unless you've actually 'reached' a new mastery level with that buff -- ex: being at 5/10 mastery for a given level along with a +1 buff does not turn the mastery indicator blue, but being at 9/10 mastery along with a +1 buff increases the mastery indicator's level and turns it blue.
In the level '11' mastery scenario, I did not have the blue glow over my level 10 fire mastery when I had the shinestone's buff and an additional buff from having a very large amount of shiny things, but it did turn blue after I got an additional large fire mastery buff from one of the dances of creation. (But since there doesn't appear to be a level 11 mastery icon, it still appeared as a level 10 icon, just blue.)
There is a hard cap at 100 mastery points; the blue mastery indicator indicates the element is being temporarily buffed, but it turns blue regardless of whether the buff is actually doing anything. Of course, you can be at 100 points naturally, and buffed + debuffed at the same time.
Attempting to do so will just result in getting no mastery experience when performing any events that give such. Ex: Singing a hymn to all four elements while having level 5 fire and water, and level 4 earth and air will only result in you getting earth and air mastery.
Also, it is possible to gain Level '11' masteries through buffs (as indicated by a blue level 10 mastery indicator), but I don't know if this provides any tangible benefit.