Total War: ATTILA

Total War: ATTILA

132 ratings
Regional Units for Grand Campaign
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, Units
File Size
Posted
Updated
7.888 MB
24 Jul, 2019 @ 7:05am
7 Aug, 2019 @ 11:08pm
6 Change Notes ( view )

Subscribe to download
Regional Units for Grand Campaign

Description
This mod makes settled factions able to recruit local units in conquered provinces, similar to the auxiliary system from Rome 2.

Apart from vanilla units, there are also new ones availible in Roman territories.

Regional units can be recruited from the main city building chain.

Compatibility
This mod will not work with any mods that change the startpos.esf file.

Vanilla regional units

Britannia
- Celtic Levy
- Celtic Axe Band
- Celtic Woodrunners
- Celtic Brigands

Africa
- Desert Levy
- Desert Tribesmen
- Desert Hurlers
- Camel Warriors

Germania
- Germanic Levy
- Germanic Band
- Germanic Bows
- Germanic Mounted Warband

Sarmatia
- Levy Spearmen (Slavic)
- Slavic Warriors
- Slavic Archers
- Sarmatian Shock Cavalry

Persia
- Persian Levy
- Persian Bows
- Persian Mounted Bowmen
- Persian Scouts

Steppe
- Steppe Levy
- Steppe Mounted Tribespeople
- Steppe Lancers
- Steppe Mounted Bows

Dacia-Thracia
- Gothic Levy

Thracia
- Thracian Warriors

Scandza
- Nordic levy

Mod regional units

Anatolia
- Anatolian levy
- Anatolian hillmen

Dalmatia-Pannonia
- Dalmatian levy
- Dalmatian axemen
- Dalmatian riders
- Dalmatian Lancers

Gaul
- Gallic levy
- Gallic swordsmen

Italia
- Italian militia
- Italian infantry
- Italian crossbowmen

Spain
- Spanish levy
- Spanish swordsmen
- Spanish slingers

Syria-Palaestina
- Syrian Levy
- Syrian Spearmen
- Syrian Archers



Credits

Many thanks to:

Sebidee for his excellent unit creation guide[www.twcenter.net]

Swiss Halberdier and Ahiga for their Community Campaign Map with Area of Recruitment/Unit Resources[www.twcenter.net]
36 Comments
Ratich 1 Nov, 2024 @ 6:32am 
Ulty made a very interesting mod
Nawaf 12 Jan, 2022 @ 12:07pm 
I think this mod conflicts with Radious. Would you kindly consider making a compatible version?

I'm sure it's quite the demand, but I definitely think your mod is a great addition to the campaign :)
Alessar 🐺🦄🦅 18 Nov, 2021 @ 11:00am 
@RebirtheternaL can you upload it please for us! I'm interested in the same mods as you:steamhappy:
RebirtheternaL 19 Sep, 2021 @ 4:45pm 
Thanks a lot fam i appreciate it.. I did it and followed the directions and i think i got the changes put in. appreciate you.
Ulter  [author] 8 Sep, 2021 @ 12:56am 
@RebirtheternaL The only change to startpos was the introduction of Community Campaign Map with Area of Recruitment/Unit Resources. You can find the link to it in the credits, it includes a detailed description and a download link.
RebirtheternaL 7 Sep, 2021 @ 9:14pm 
thanks for sharing your hard work. Do you remember what changes you made to the startpos? Im trying to make a "compatibility" startpos applying your changes to another mod's startpos but im struggling to find out exactly what's different and what to do. Any info or direction is much appreciated.
TheBlackGrouse 18 Jun, 2021 @ 6:04pm 
Fantastic mod! The unit cards really fit in the game. And I like this concept of recruiting low tier units. After all, that's what you would find on the streets of your conquered cities. If you want the elite, build barracks or so.
xxafromagicsxx 21 May, 2021 @ 4:31am 
@Ulter Would you consider adding any higher tier units?
Seanald 'the Sean' 5 May, 2020 @ 7:15pm 
I was looking for this sort of thing!!! BUT.... I don't care about the low tier units. If only there were another mod that added some of the higher tier faction-specific ones ;)
Andrew_Ghrandt 22 Mar, 2020 @ 5:39am 
is working ?