Space Engineers

Space Engineers

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Turret-Mk5-Mini-Mars
   
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Type: Blueprint
File Size
Posted
Updated
760.692 KB
25 Jul, 2019 @ 10:23am
27 Jul, 2019 @ 5:17pm
2 Change Notes ( view )

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Turret-Mk5-Mini-Mars

In 1 collection by Major Jon
Helios Defence Systems (Plug&Play Guns/Turrets/Clang Drives etc.)
33 items
Description
[Vanilla|Survival Ready|Subgrids]

A simple placeable large-grid turret with 2 rocket launchers.

It is set up to work with Whips Turret AI slaving script.
You can also use it with other scripts, but have to do the setup (naming etc.) yourself.
The Diamond Dome Defense script doesn't support rocket launcher turrets yet.

It is fully conveyored through the rotors.
To make the rockets fire sequenced like in the video, you just have to load
Whips Weapon Salvo script into a programmable block, but it is completely optional.


How to use:
1.-Place turret on your ship
2.-Build some blocks around the azimuth rotor
3.-Place a AI turret (interior turret is fine) next to it on your ship and name-tag it "Designator"
4.-Include the Designator turrets into "Turret Group X"
5.-Rename the Group: (change X to 1,2,3 etc.)
-Repeat step 1-5 for every turret you place (as many as you want)
-Place programmable block and load Whips Turret AI slaving script
Optional:
-If you want the rockets to be sequenced (like in the video),
place another prog block and load Whips Weapon Salvo script


Some stats:
-Blocks: 42
-PCU: 2008
-Mass: 10,6 t
-Light armor
-Max-Angle: 5° - 55° Up


Troubleshoot
Can't place blocks around it?
-try turning it around by increasing the velocity of the azimuth rotor
-increase the offset of the azimuth rotor
Still doesn't work?
-remove turret (except azimuth rotor)
-place your blocks around it
-paste another turret into an empty space and remove azimuth rotor (not the rotor-head)
-copy/paste second turret over azimuth rotor base and attach
-you might have to push it into it a bit
Doesn't shoot?
-make sure you have at least one designator turret in the same group name tagged "Designator"
-Are there any blocks in the way? The script will prevent friendly fire.
5 Comments
Rhea.licious 27 Jul, 2019 @ 5:25pm 
Yeah no problem!
Major Jon  [author] 27 Jul, 2019 @ 5:10pm 
I made it a couple weeks ago, just released it now, so no intentional stealing :D
Also thanks for the tip
Rhea.licious 27 Jul, 2019 @ 4:57pm 
@jonathan by the way you can set the rest angle for the rotors by putting the number of the angle directly into the rotor's custom data if you are using Whiplash141's script.
Rhea.licious 27 Jul, 2019 @ 4:55pm 
This guy stealing my compact turret design ideas? ;)
DeAnti 25 Jul, 2019 @ 7:16pm 
badass great work def gonna use this