Garry's Mod

Garry's Mod

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V92's SCars Handbook
By V92 and 1 collaborators
The Complete Guide to Using Sakarias' Cars.
   
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Intro
V92's Sakarias-Car Handbook
Last Update: 20 Oct 2015
_________________________________________

SCars Slim
V92's SCar Base
Find V92's SCars Collection Here
Known Addons that Conflict
Installing these Addons will cause SCars to malfunction/not work at all in some cases.

Mileage may vary.

Addon Name
Conflict Result
ACF
Breaks the Tyres
Alienate Vehicles System
Breaks the seats
FBombs
Breaks Tank Views
GBombs
Breaks engine physics / has exploit code backdoors
GMod Fireworks
Breaks engine physics / has exploit code backdoors
Passenger Mod
?
Lua Rollercoasters
Breaks the view calculations
Resizer STool
Breaks the view calculations
Watch_Dogs Phone
Breaks the view calculations / HUD
GMod Legs
Breaks the view calculations
WAC Aircraft
Breaks the view calculations
Immersive First-Person
Breaks the view calculations
Firearms Source Dual Weapons
Breaks the view calculations
VJ Base
Breaks the whole SCars system
"drivable BF3 vehicles" (Bad SCars)
Makes the vehicle screech
DOOM SNPCs
Makes the vehicle screech
FallOut SNPCs
Makes the vehicle screech
Any of SilverIan's SNPCs
Makes the shell travel sound loop
Any of Orion's SNPCs
Makes the shell travel sound loop
Pretty Much ANY SNPCs
Makes the shell travel sound loop
ULX Spawn Entity Command
Spawns Vehicle w/out Contraints
Ragdoll Mover
Causes Game Instability/Crashes

If you don't have one of these addons, but have one of these issues, you have another addon conflict that I haven't discovered. PLEASE TELL ME WHAT ADDON IS CAUSING IT!
Legend
[Key] / [Default Command Binding] - Function
[~] - No Default Command Binding

If the key does not perform as described then your key may not be bound.
Check your keybindings.
Basic Vehicle Controls
Key
Default Function
SCar Function
[W]
[MOVE FORWARDS]
Accelerate
[S]
[MOVE BACKWARDS]
Decelerate/Brake/Reverse
[A]
[STRAFE LEFT]
Steer Left
[D]
[STRAFE RIGHT]
Turn Right
[SPACE]
[JUMP]
Handbrake
[LSHIFT]
[SPRINT]
Overdrive
[G]
[~]
Flip Vehicle
[F]
[FLASHLIGHT]
Headlamps
[H]
[~]
Horn
[N]
[~]
Start/Turn Off Engine
[V]
[~]
Toggle View
[B]
[~]
Special Action
[LALT]
[WALK]
Switch Seats
[MOUSE1]
[PRIMARY FIRE]
Fire Weapon (If Applicable)
Tank Controls
Controls are the same unless noted.

Key
Default Function
SCar Function
[B]
[~]
Special Action
[MOUSE1]
[PRIMARY FIRE]
Fire Primary Weapon
[MOUSE2]
[SECONDARY FIRE]
Fire Secondary Weapon
[SHIFT]
[SPRINT]
Turbo
[R]
[Reload]
Smoke Screen
[Z]
[SUIT ZOOM]
Reserved for Zoom Optics
[B]
[~]
Reserved for Other Functions
Helicopter Controls
Controls are the Same Unless Noted

Key
Default Function
SCar Function
[W]
[MOVE FORWARDS]
Pitch Forward / Increase Throttle
[S]
[MOVE BACKWARDS]
Pitch Back / Decrease Throttle
[A]
[STRAFE LEFT]
Rudder Left
[D]
[STRAFE RIGHT]
Rudder Right
[SPACE]
[JUMP]
Fly Higher
[LCTRL]
[CROUCH]
Fly Lower
[LSHIFT]
[SPRINT]
Reserved for Future Features
[LALT]
[WALK]
Switch Seats
[B]
[~]
Reserved for Future Features
[G]
[~]
Flip Vehicle
[F]
[FLASHLIGHT]
Headlamps
[H]
[~]
Horn
[R]
[RELOAD]
Reserved for Future Features
[V]
[~]
Toggle View
[Z]
[Suit Zoom]
Reserved for Future Features
[MOUSE1]
[PRIMARY FIRE]
Fire Weapon (If Applicable)
[MOUSE2]
[SECONDARY FIRE]
Fire Secondary Weapon (If Applicable)

Note: Future versions will have A/D be roll and MOUSE1/2 be yaw.