Garry's Mod

Garry's Mod

12,725 beoordelingen
FA:S 2.0 Alpha SWEPs - Rifles
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Roleplay, Realism
Tags: coop
Bestandsgrootte
Geplaatst op
Bijgewerkt op
25.364 MB
27 sep 2013 om 6:16
1 feb 2014 om 23:59
18 wijzigingsnotities (weergeven)

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FA:S 2.0 Alpha SWEPs - Rifles

Omschrijving
Requires FA:S 2.0 Alpha SWEPs! (Click here)
Requires FA:S 2.0 Alpha SWEPs! (Click here)
Requires FA:S 2.0 Alpha SWEPs! (Click here)

This is an optional SWEP pack that adds more rifles to the official FA:S 2.0 SWEPs pack that I worked along with the developers of the mod, to make sure that it matches their tastes.
The base is written completely from scratch.

In case you're interested, get the source mod here.[www.firearms-source.com]

This optional pack adds 8 more rifles:
- M4A1
- G36C
- FAMAS F1
- M14
- M21
- SG550
- SR-25
- M82

Features:
- Weapon attachment system (sights, suppressors, extended magazines)
- Dynamic accuracy
- Dynamic recoil
- Surface penetration
- Surface ricochet
- Sprinting
- Near-wall
- Holstering (takes a while to put a weapon away)
- First-time draw animations
- Unique weapon reloads for weapons like SKS, Raging Bull, M24
- Unique weapon behavior for weapons like M24, M3 Super 90
- Shell ejection
- Bullet chambering
- Empty/full reloads
- Reload duration depends on amount of ammo in the weapon
- Custom viewmodel movement when walking, sprinting, reloading + sprinting, standing still
- Custom viewmodel sway
- Custom ammo indicator
- Firemodes (full-auto, semi-auto, bursts, etc.)
- View bob during reloads
- Weapon proficiency (after using a certain weapon for a long time you become proficient with it and as a result reload faster)
- Custom ammo types (5.56x45MM, 7.62x39MM, 7.62x51MM, etc.)
- World models

Controls:
PRIMARY ATTACK KEY - fire
SECONDARY ATTACK KEY - take aim
RELOAD KEY - reload/check magazine, firemode
CONTEXT MENU KEY (default is C) - open customization menu; while aiming down a scope - peek away from the scope
USE KEY + RELOAD KEY - change firemode
USE KEY + SECONDARY ATTACK KEY - check magazine and firemode
USE KEY + PRIMARY ATTACK KEY - quick grenade (requires the FA:S 2.0 Miscellaneous pack!)

Known issues:
Upon spawning the weapon for the FIRST TIME, your deploy sounds will be slightly delayed, based on the amount of time it took to load the models
The M82 is missing it's lens and some scope textures. Nothing I can do about.

Console variables/commands:
fas2_differentorigins <0 - 1> - if set to 1, will use slightly different weapon origins. CLIENTSIDE.
fas2_handrig <0 - 1> - if set to 1, weapons will use a sleeve along with different gloves; changes apply upon new weapon equip. CLIENTSIDE.
fas2_handrig_applynow - applies the selected hand rig instantly (without having to get a new weapon). CLIENTSIDE.
fas2_nohud <0 - 1> - if set to 1, it will disable the HUD elements that pop up when you reload. Requested feature. CLIENTSIDE.
fas2_profgain <0 - 1> - controls the amount of proficiency increase with each reload. SERVERSIDE.
fas2_holdtoaim <0 - 1> - if set to 1, then releasing your secondary attack key while aiming will go back to hip-fire
Populaire discussies Alles weergeven (15)
6
9 mrt 2017 om 5:04
Sniper Rifle Adjustable Sensitivity
Aerthas Veras
5
26 nov 2020 om 8:05
Sniper Scopes not working
Dixie Normus
2
2 jul 2016 om 10:04
Help!
mr munchkin man army
527 opmerkingen
ibad850 13 jun om 19:03 
Such classics
БАКТЕРИЯ 30 mrt 2024 om 16:31 
at m82
БАКТЕРИЯ 30 mrt 2024 om 16:30 
how to use a bipod
BOB 14 okt 2023 om 21:31 
could you make some wepons n' stuff from world war 2 and 1?
Negan 1 jul 2023 om 17:36 
Every time you try to give yourself a gun from this pack it's just the default pistol and it doesn't even shoot
mimi+nyami the cat+bunny!!!!!!! 10 mei 2023 om 8:27 
Ret*rded
supa  ratog 21 mrt 2023 om 14:51 
for m82 textures just put m9k textures like you did with others
Chihuahua 19 feb 2023 om 4:34 
SCOPES DONT WORK
supa  ratog 25 nov 2022 om 8:00 
m98 and m107a1 pls
Fifteen 20 apr 2022 om 20:10 
How to bind KEY? What's the command?