Source Filmmaker

Source Filmmaker

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Red Dead Redemption 2 - Arthur Morgan
   
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Universe: Original IP
Model
Models: Character
Tags: SFM
File Size
Posted
125.214 MB
28 Aug, 2019 @ 11:59am
1 Change Note ( view )

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Red Dead Redemption 2 - Arthur Morgan

Description
Arthur Morgan from Red Dead Redemption 2.

Boah.

First, second and third artworks were made by Hauptmann.
Fourth, fifth, sixth, seventh and eighth artworks were made by S0CIALHUNTER.
Ninth artwork was made by Martin Freeman (REX).
Tenth, eleventh and twelfth artworks were made by Olmate Ubafest.
Thirteenth artwork was made by Trek.
The rest was made by me.

Please do not claim these artworks as your own, also do not use them without the original author's knowledge.

Features:

CREDITS:
  • ArachnitCZ (me): Porting to the Source Engine, re-rigging, materials, facial expressions/flexes and more sh!t. Aka literally everything.
  • HeliosAI: Extracting.
  • id-daemon: Making extraction tools.
  • Rockstar Games and Take-Two Interactive: Creating & owning this model and the Red Dead franchise / Red Dead Redemption 2.

COMMENTS:
  • Spam and dumb copypasta comments will be REMOVED AND BLOCKED. (You won't be able to post any more comments on ANY of my work if you get blocked.)

If you plan on redistributing these models credit ArachnitCZ, Rockstar Games and Take-Two Interactive.

Texture and material paths:
- "materials\models\arachnit\red_dead_redemption_2\characters\male\arthur_morgan\"

Tags: (ignore)
rdr2 rdrii red dead redemption ii cowboy cow boy yee haw


Includes:
arachnit\red_dead_redemption_2\characters\male\arthur_morgan\arthur_morgan_outfit1.mdl
arachnit\red_dead_redemption_2\characters\male\arthur_morgan\arthur_morgan_outfit2.mdl
arachnit\red_dead_redemption_2\characters\male\arthur_morgan\arthur_morgan_outfit3.mdl
arachnit\red_dead_redemption_2\characters\male\arthur_morgan\arthur_morgan_outfit4.mdl
arachnit\red_dead_redemption_2\characters\male\arthur_morgan\arthur_morgan_outfit7.mdl
Popular Discussions View All (2)
4
2 Oct, 2022 @ 10:37pm
Artwork
crack smoker2014
3
9 Jan, 2021 @ 8:06pm
PINNED: Bug Report
ArachnitCZ
47 Comments
asscockbenover42 18 Apr @ 9:24am 
ey guys any1 got a functioning rig link I can use?
Chester Bennington 21 Feb @ 2:18am 
One thing from RDR2 I'd love to see in SFM is the weapons, the S2FM workshop has a weapons port.
Strelok 28 Jan @ 3:35am 
in vmt (valve material texture) I found this detail: //Arachnit's super duper cool MLG vmt config, donut steal plz. :(
James Sunderland 25 Jan @ 9:20pm 
they did me good!
Bloody Pierce 18 Jan @ 8:40pm 
IK rig no longer able to download.
Wolfeschlegelsteinhausenberger 21 Apr, 2024 @ 1:09pm 
boah
n0va 10 Feb, 2024 @ 9:42am 
uh, add dutch and saint denis police?? that would be helpful
MisterrMustachio 21 Jan, 2024 @ 8:10pm 
Only gripe I have with this model is he lacks his default beard (but I can understand, sense Source is very iffy with 2D planes). Other than that, this is perfect.
matveytheman 29 Dec, 2023 @ 12:39pm 
now port it to blender
Somegreenguy 14 Oct, 2023 @ 12:30pm 
Fantastic stuff, but how in the god damn did you people make that Flexscale flex work ? The one that impact all the other flexes by bypassing SFM's usual limit of flexrange

It's maddening trying to figure it out by myself, it's just magic