Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I don't really see why it's doing that, as it doesn't affect any HUD features whatsoever, although L4D2 mods can be weird like that. It works fine with all of my HUD mods, so I'd assume it's something on the HUD creator's end.
As the description states, it's just this model without the sound mod people had a lot of issues with. It won't remove the standard AK-47 sounds, it just won't modify them like the other version.
Has it shown actual problems, or does it just say the two mods conflict in L4D2? Because if it just says they conflict, then ignore it, since this mod and that mod have nothing in common that would cause actual errors. L4D2 sometimes reads things as conflicts when they really aren't.