Cities: Skylines

Cities: Skylines

120 ratings
Big Fat Industry Roads
   
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Assets: Road
File Size
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152.371 MB
23 Sep, 2019 @ 12:34pm
4 Nov, 2019 @ 6:30am
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Big Fat Industry Roads

Description
Is industry giving traffic nightmares? Do you wish you had something better than grids of factories? Or did you zone the whole damn thing into one way roads?

Well, the heavy duty industrial factory road. It's got a wide berth, so wide, the longest double trailers can happily park full on sideways and still not stop traffic. Parking is plentiful - cims are allowed to park beside the median, in fact, they will even double park because it's free real estate. (It's illegal). All in all, the heavy duty industrial factory road has four parking lanes. Without even requiring you to draw those annoying parking lots yourself.

Pedestrians are kept safe by walking along the median. They gotta stay away from those dangerous industrial cargo! Also, buses stop along the median.

This asset pack contains:

1) Factory Road (ASPHALT) - Super wide road area, generic gray with white and yellow markings. Suitable for generic industries and zones with a lot of factories.

2) Factory Road (TARMAC) - "Higher end" factory road with spacious and beautiful sidewalks. The road is jet black from regular road maintenance activities, which unfortunately also cause cracks to appear from constantly patching and repatching the road.

3) Factory Road (CONCRETE) - Drab, suffocating and featureless concrete for miles and miles. Extremely plain with very worn faded road markings from disuse. Concrete, unlike the rest, does *not* have parking lanes. I left them out because this surface is very suitable for plopping custom parking lots.

4) Factory Road (RURAL) - Completely unpaved, with texture that mimics soil, fertile field, or gravel depending on what you set with Network Skins 2 Beta. The median is decorated with busy grass and rusty metal drains; the rest is a blank canvas for detailers to fill in. It looks sad as a default but will look real lively with the right trees and grass. \

5) Factory Road (ROCKY) - Dusty and rocky, this factory road is suited for ore industry. The road area has a slight muddy texture from all the soil sticking to the wheels of trucks. The pavement is coarse grained from lack of urban development, and fine dust particles pollute the surrounding air.
121 Comments
Yosamb32 15 Jan @ 7:15pm 
Does this work?
Legofingerz 25 Jan, 2022 @ 2:21pm 
Hi, love this road set, but it might have been broken somehow, it appears the LOD have become bugged and its causing a lot of black sections and corrupt LODs on other networks.

Ive been through all my mods and assets today 100+ mods and around 4000 assets. Took the whole day and this was one of the last ones downloaded, so I can confirm this network is causing the issue at least in correlation with some other mod which used to play nice.
Sparktite 18 Feb, 2021 @ 7:57pm 
I would love one way versions of this, 2 lane, 4 lane and possibly 6 lane versions would be amazing.
Sasquatch 27 Nov, 2020 @ 2:57pm 
I like the idea, but I do wish it was more compact. I could do without the bus lane and wide median. It could really be an ordinary 2-lane with the added shoulder.
whisperwalk  [author] 26 Sep, 2020 @ 9:10am 
Not needed if you use other lights.
TurtleShroom 26 Sep, 2020 @ 8:13am 
What about the Obsolete Modern Lighting? Do I need that?
whisperwalk  [author] 25 Sep, 2020 @ 10:54pm 
Huh, no idea, must have been a misclick. It's not needed.
TurtleShroom 25 Sep, 2020 @ 10:11pm 
Why do I need the Network Skins Mod?
Frosty 12 Sep, 2020 @ 5:34am 
road is very nice but i dont see any of truck using side road that are supposed to lead them to factory
MadGax 1 Jun, 2020 @ 12:15pm 
I like the fact that trucks pull of the side of the road, but a one way road would work a whole lot better. Also the fact that there is no turning lane or u-turns is problematic, IMO.
You can achieve the same thing if you place a road that is one square too big, place your building, then replace the road with a smaller one. As long as it is only one square away it will still stay connected and traffic can access it.
I appreciate the effort and still give a thumbs up, as it appears to work well for others.