XCOM 2
163 ratings
XCOM Civilian Defense WOTC
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
493.284 KB
25 Sep, 2019 @ 6:09pm
2 Oct, 2019 @ 10:52pm
9 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
XCOM Civilian Defense WOTC

Description
This is an attempt to bring some sort of penalty to WOTC that makes sense for civilian deaths. This mod should make you respect civilians more and also brings more difficulty to your game. You'll also want to avoid grenading civilians to find Faceless when you get that Dark Event or rocketing that civilian that's inside a nice bundled group of aliens.

It is my hope that this added incentive will restore some urgency to the game and also make you remember that you're not just fighting the Aliens and ADVENT but you are trying to assist mankind. In the current game roaming civilians are just annoying critters.

-= EFFECT =-
Anytime a civilian dies within a set radius, XCOM will feel remorse for not being able to assist (or murderous guilt). This will cause a non permanent loss of Willpower that lasts a couple of turns. Note that this is not strict Will damage, and does not have to be healed when returning to the Avenger and will not cause your units to become fatigued more. It's a base stat temp penalty. It doesn't even trigger Panic, but it will make you weaker to Panic checks.

The Guilt effect excludes Aliens, ADVENT, any type of robot or any civilians Militia or otherwise.

Yes, this makes Retaliation missions harder. Get moving.

EXCEPTION: Killing the Enemy VIP does NOT cause Guilt. So feel free to level that car he's standing next to. He's just asking for it.

-= DEFAULT PARAMETERS =-
The default settings are tailored for a regular Commander difficulty XCOM 2 WOTC vanilla run unmodded. You may increase or decrease the power of the Guilt effect.

Base:
Penalty : -1 Will + 10% of your current Will damage
Penalty duration: 4 full turns with a 10% shed chance per turn (You can also make it permanent)
Penalty stacks for each kill
Any unit within 40 tiles of a dead civilian is affected. 40 tiles is about 2 screens away and is at the tail-end of Squadsight. There is no cover of visibility blocking, it affects -everyone- in radius.

Mental immunity does NOT protect from Guilt. This is by design, there is no immunity to this effect for XCOM soldiers.
Stasis is not protected from Guilt.
Frozen, Unconscious and Dead makes you immune to it.
SPARKs are immune by Robotic inheritance.

-= CUSTOMIZATION =-
Almost all parameters of the Guilt effect are configurable from INI.

-= COMPATIBILITY =-
Completely compatible with anything unless they create new Civilian Templates then they'd need to inform me and I'd adjust it to be compatible.
Popular Discussions View All (1)
0
1 Jul, 2022 @ 7:28pm
Traditional Chinese Localization(正體中文翻譯) 1872771071 - 2/7/2022
woodydaisy
55 Comments
rubyeye 9 Sep, 2024 @ 7:40pm 
@Potatoes and Tomatoes ... It's possible this does not work with LWotC . I've been killing civilians left and right, and my soldiers are not feeling any remorse (ie. guilt).

I just blew up a cluster of 3 standing in the middle of a pod of Advent. I can't pass up an opportunity to rocket-bomb such a vulnerable group. What happens? Casualties!

...but nobody feels "guilty" about it.
Mask 23 Feb, 2024 @ 12:25pm 
Thanks!
Dragon32 23 Feb, 2024 @ 12:20pm 
@Mask
Not that I've noticed.
Mask 23 Feb, 2024 @ 12:03pm 
Does this mod make a conflict with Civillians Revamped?
Vanzgars 30 Jan, 2024 @ 11:05am 
As a war criminal, this mods offends me deeply.
G Dunn 18 Jun, 2023 @ 9:00am 
Wait so am I the only one who waits for them to expose themselves
DigitalDevil6969 8 Aug, 2022 @ 3:29pm 
> respect civillians
No.
Juravis  [author] 25 Mar, 2022 @ 9:38am 
Not supported, but i dont see why not.
Potatoes and Tomatoes 24 Mar, 2022 @ 11:53pm 
lwotc?
Der_Flower 26 Nov, 2021 @ 1:04pm 
Okay, thanks!