饑荒聯機版

饑荒聯機版

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Observer Camera [Reworked]
   
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106.823 KB
2019 年 9 月 30 日 下午 3:39
8 月 14 日 上午 6:40
28 項更新註記 (檢視)

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Observer Camera [Reworked]

描述
Original creator of this mod is gcc.
I just updated it and added a few more options.
Here are the links to the original creator's Bilingual and English versions of the mod:

Bilingual: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1579421388

English: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1596632143

Controls (These are the default controls, but they're also customizable.):
  • Press F9 to switch among the default, aerial, or vertical view modes.
  • Press F10 to hide/show the game HUD.
  • Press F11 to hide/show your character.
  • Press O to focus the camera on the entity that's under the mouse, doing so on your character will lock the camera so focus isn't taken away (e.g., Fuelweaver dying focuses the camera on him, but this would prevent that).
  • Press P to focus the camera on the position that's under the mouse.
  • Press R to switch the focus of the camera between your character and the recently selected entity/position.
  • Press Up (Change by +20/-20), Down (Set to maximum/minimum value), Left (Change by +5/-5), or Right (Change by +1/-1) arrows to modify the FOV of the camera (From -175 to 175, default value is 35).
  • Press RightControl to reset the FOV of the camera.
  • Press LeftControl to use the FOV Modifier Key which triggers alternate functions when used with the FOV keys.

The original controls added by this mod have been moved to a category called Classic Keys. To use them, disable the FOV Modifier Key in the configs.

Classic Keys Controls (These are the default controls, but they're also customizable.):
  • Press Up (Change by +5), Down (Change by -5), Left (Change by -1), Right (Change by +1) arrows, and 0 (Change by +20), Period (Change by -20), 1 (Set to maximum value), and 2 (Set to minimum value) Numpad keys to modify the FOV of the camera (From -175 to 175, default value is 35).

All ownership of the Aerial View mod goes to its original author, which you can find here:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=694531911

The original reason I updated this mod, was to have only the "focus camera on position/entities" feature without having conflicts with a camera mod I'm using. For a more whole experience and to use
Camera Tweaks (or any version of the mod) with this mod, comment out lines 86 - 88 in that mod, which should look like this:
--[[AddComponentPostInit("focalpoint", function(self, inst) self.StartFocusSource = function() end end)]]
29 則留言
General Bulborb  [作者] 8 月 14 日 上午 5:07 
Give me a client_log.txt snippet, it's usually near the bottom of the file.
图奇106 8 月 14 日 上午 3:52 
crash today
General Bulborb  [作者] 8 月 10 日 上午 8:58 
I suggest you follow the solution I put in the description, you just need to find the folder containing the mod and comment out the lines listed.
FollowedPlate 8 月 10 日 上午 8:42 
I do use Camera Tweaks as well, but Camera Tweaks and this mod did use to work fine before this last update.
General Bulborb  [作者] 8 月 9 日 下午 12:33 
Are you using any other camera mod (such as Camera Tweaks)? I moved the focusing system over to what Klei uses instead and it should work unless another mod is disabling the StartFocusSource function.
FollowedPlate 8 月 9 日 上午 8:06 
The last update you made seems to have broken moving the camera focus to the mouse using the O, R, P buttons
zConnor.i22 7 月 25 日 上午 8:29 
Absolutely amazing work! Thank you so muchhh for getting it sorted so quickly <3
General Bulborb  [作者] 7 月 24 日 下午 10:35 
Alright, I changed how the focusing works so it should be compatible with Farsight's focusing. I've also left a note in the description on how to make this mod work with Camera Tweaks or any alternative of it.
General Bulborb  [作者] 7 月 24 日 下午 2:56 
I'll look into it, thanks!
zConnor.i22 7 月 24 日 上午 11:19 
When I use your mod together with another "Farsight" mod, Farsight doesn’t seem to work. Would you mind taking a look at the compatibility issue? I really appreciate it, ty so much!