Tabletop Simulator

Tabletop Simulator

148 valoraciones
Bargain Quest + Expansions
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Number of Players: 2, 3, 4
Etiquetas: 4+
Tamaño
Publicado el
Actualizado el
446.698 KB
2 OCT 2019 a las 7:25
30 ENE 2020 a las 13:42
19 notas sobre cambios ( ver )

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Bargain Quest + Expansions

Descripción




Bargain Quest is a game of adventure and capitalism for 2-6 players. You and your friends will take on the role of shopkeepers in an RPG town plagued by monsters. You must draft item cards to stock your shelves and arrange your displays to attract the wealthiest heroes to your shop.

After that, the heroes will face off against monstrous threats. If they succeed, fantastic! If they get eaten alive, well, at least nobody will ask for a refund.

Do you have what it takes to be the best shop in town?







  • Base Game
  • The Black Market Expansion
  • Chaotic Goods Expansion
  • Solo Mode Expansion
  • 2019 Promo Cards
  • Errata Update pack
  • 8-Bit Theater Bonus Pack

    A custom UI widget to assist the drafting process: after a player has chosen a card and placed it face down over their shop, they may click on the "Pass Cards" button to set themselves as ready. Once all players have readied, the cards will automatically pass over. You may also click on the "+" icon to expand the widget, from which you can write down your attack and defense values to keep track of, or automatically view the total sum of crowns and reputation that you have earned, so long as they are placed over your shop.




⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ Jonathan Ying, Designer. Victoria Ying, Artist.
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀Renegade Studios, Publisher.
59 comentarios
Slage Peterson 18 JUL 2023 a las 17:53 
Any chance we get more content / expansions?
Pluribus 24 JUN 2023 a las 18:48 
Will this mod be getting the Sunk Costs expansion added to it?
StarlightSovereign 13 JUN 2023 a las 19:32 
What are the Memory bags for?
This was so much fun to play! Thanks for the mod! :starite:
The Wise Wolf 30 AGO 2022 a las 16:23 
I assume this is no longer under development and the last three options will stay greyed out?
LordRiven 3 NOV 2021 a las 12:33 
@Lily Thanks - let me know if you do so. I tried making a stop-gap on my end by replacing your boards with boards of my own design, but your LUA coding is way beyond anything I understand and I mostly ended-up making a large and highly non-functional mess.
Liyarin 3 NOV 2021 a las 5:02 
Thank you, I shall use it sparingly and only for personal projects
Lily  [autor] 3 NOV 2021 a las 2:10 
@cannedcream
The scripts won't respond until all the assets are fully loaded in - if the issue persists, give it another try after disabling mod caching.

@LordRiven
I've managed to make some strides with shaders and rendering methods which I'm currently applying on a new project - I'm curious to find out whether they address the issues you've been encountering, so that I may port them to Bargain Quest.

@Liyarin
Thank you, I'm glad to hear! And as long as it's not for commercial / commissioned work, you're most welcome to make use of it —credit's not necessary, but always very appreciated.
Liyarin 2 NOV 2021 a las 14:34 
Hi Lily, ever since I first played this mod of yours I've been a big fan of this setup. I was now starting to want to use the table that you're using in this mod, but I wouldn't want to use it without your permission, so here I am asking for it. No hard feelings if you're not comfortable with other people using it.
LordRiven 10 SEP 2021 a las 19:26 
@Lily so I tried asking around and apparently the Shader issue might have something to do with the Unity version the assets were made in? To quote someone talking about this issue in an early version of the game (back in 2017) "To fix [the loading problem] these assets will need re-building in this newer version of Unity With the New Unity Project package on Git hub (using one of the Current White listed Shaders) to replace any which are no longer compatible."

If that makes any sense to you.
cannedcream 4 JUN 2021 a las 1:10 
I can't seem to get rid of that opening info screen. It's says to "click anywhere", but that doesn't actually make it go away.