Serious Sam HD: The Second Encounter

Serious Sam HD: The Second Encounter

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SSHD Classic Redux Mod
   
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4.926 MB
21 okt 2013 om 23:00
7 jan 2015 om 20:31
3 wijzigingsnotities (weergeven)

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SSHD Classic Redux Mod

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NOTE: This is the non-gamechanging version of my SSHD Gameplay Tweak Mod. If you want the game-changing version, click here.


Ever felt like SSHD didn't crave your hunger for classicness? Well, then look no more! Biomechanoid's SSHD Classic Redux Mod aims to make SSHD feel and look more like Serious Sam Classic. What does this mod change exactly? Check out this list below:



Weapons:

Military Knife - Uses Classic Sounds
Grenade Launcher - Uses Classic Sounds
Sniper Rifle - Uses Classic Zoom Sounds and has a laser sight attached
Flamethrower - Uses Classic Sounds
Serious Bomb - Uses Classic Serious Bomb Pickup Sounds


Enemies:

Biomechanoid Major - Now uses classic biomech major firing sounds instead of rocket launcher sounds, Slower walking animation speed*
Biomechanoid Minor - Faster walking animation speed*
Zorg Mercenary - Uses Classic Sounds
Zorg Commander - Uses Classic Sounds, Gun Texture, and Body Texture (Special Thanks to Danker for the Body Texture)
Zumbul - Uses Classic Sounds, Texture
Kleer Skeleton - Uses SS1-Style Textures
Gnaar Male and Female - Uses classic-style textures
Mordekai - Staff uses classic textures


Other:

Sam - Uses Classic Jump Sounds and Classic Player Footstep sounds
Small Armor Pickup Item - Uses Classic Pickup Sounds
Santa Secret in Land of the Damned - Uses Classic Sounds

*NOTE: The walking animation speed doesn't affect the actual speed of the biomechanoids. It only affects how fast/slow the walk animation plays.
7 opmerkingen
6yxaHka 22 feb 2016 om 6:28 
Great Mod!! Thx:steamhappy:
MajorFoley 9 feb 2015 om 22:35 
Would it be possible to include classic laser sound from first encounter?
zqaz 6 dec 2014 om 4:09 
cOOl gnars :D
☺rEZ☺ 24 mrt 2014 om 3:25 
ok nice thx!
SlyFoxTNT 29 okt 2013 om 19:42 
yessss
DRAGOS 23 okt 2013 om 12:15 
COOL